This paper investigates the methods of application of Augmented Reality (further AR) in mobile applications, the possibilities provided by technology and the ways in which it can be used in the field of teaching. The workflow analyzes how and in which areas AR technology could be applied and what benefits it could provide. It goes on to examine what steps need to be taken to apply AR technology and what equipment is needed to implement it. An analysis of popular AR-using applications provides insight into the factors that determine user satisfaction with using these types of applications, and in the described application project, some of these factors are applied to achieve a better end result. Finally, the project implemented an operationa...
AbstractAugmented reality is a human-machine interaction tool that presents information generated by...
In the beginning of 2000, researchers started to see the potential of using Augmented Reality (AR) i...
The article describes the use of augmented reality technologies in the modern educational process to...
Over the past 20 years, technology was rapidly developed and no one expected what will come next. Ad...
WOS: 000411952100007Use of technology in education has been widespread in the last decade, thanks to...
A new paradigm, that it is possible to access information in any place at any time, led education re...
This thesis aims to research if AR can be an appropriate technology to learn UX design. The answer w...
In the beginning of 2000, researchers started to see the potential of using Augmented Reality (AR) i...
Combining mobile technologies with Augmented Reality (AR) has recently enabled the ubiquity of AR te...
Augmented Reality (AR) is a technology which is progressively being introduced in new areas of appli...
This paper surveys the current state-of-the-art of technology, systems and applications in Augmented...
Use of technology in education has been widespread in the last decade, thanks to developments and im...
In the beginning of 2000, researchers started to see the potential of using Augmented Reality (AR) i...
This study discusses the use of augmented reality technology as an interactive learning medium. Inno...
This project explores the potential benefits of using Augmented Reality (AR) technology in educatio...
AbstractAugmented reality is a human-machine interaction tool that presents information generated by...
In the beginning of 2000, researchers started to see the potential of using Augmented Reality (AR) i...
The article describes the use of augmented reality technologies in the modern educational process to...
Over the past 20 years, technology was rapidly developed and no one expected what will come next. Ad...
WOS: 000411952100007Use of technology in education has been widespread in the last decade, thanks to...
A new paradigm, that it is possible to access information in any place at any time, led education re...
This thesis aims to research if AR can be an appropriate technology to learn UX design. The answer w...
In the beginning of 2000, researchers started to see the potential of using Augmented Reality (AR) i...
Combining mobile technologies with Augmented Reality (AR) has recently enabled the ubiquity of AR te...
Augmented Reality (AR) is a technology which is progressively being introduced in new areas of appli...
This paper surveys the current state-of-the-art of technology, systems and applications in Augmented...
Use of technology in education has been widespread in the last decade, thanks to developments and im...
In the beginning of 2000, researchers started to see the potential of using Augmented Reality (AR) i...
This study discusses the use of augmented reality technology as an interactive learning medium. Inno...
This project explores the potential benefits of using Augmented Reality (AR) technology in educatio...
AbstractAugmented reality is a human-machine interaction tool that presents information generated by...
In the beginning of 2000, researchers started to see the potential of using Augmented Reality (AR) i...
The article describes the use of augmented reality technologies in the modern educational process to...