This brief review of the state of the art in output devices is written from a perspective of two basic questions. How closely do current devices come to reaching the limits of the human capacity to receive information? What are the prospects for improvement? This overview is divided into sections dealing with visual, auditory and touch displays, followed by VR displays, which integrate all three types of system. For a much more detailed review, the best single reference is Barfield et al. [1995]
The underlying audio and video processing technology that is discussed in the book relates to areas ...
The user of a Head-Mounted Display is immersed in a computer-simulated or remotely-sensed three-dime...
There is an increasing amount of different presentation techniques available for producing visual Vi...
This brief review of the state of the art in output devices is written from a perspective of two bas...
The two main features of the machine in the human-machine system are the displays and the controls. ...
Human-Computer Interaction (HCI) is concerned with how humans work with computers and how technologi...
Video processing demands are strongly influenced by the display device. The revolution in television...
Abstract: Current VR technologies are bound to the stimulation of the five human physiological sense...
Summarization: Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment, he...
This thesis covers research on new and alternative ways of inter-action with computers. Virtual Real...
This document presents a systematic review of Multimodal Human–Computer Interaction. It shows how di...
With the rise of smartphones and tablets interactively, human computer interaction is a very popular...
Visual display of information is an obvious requirement in today,s highly digital world, and constit...
The levels of immersion and presence felt by users in a Virtual Environment (VE) are very important ...
The main purpose of my work is to describe and chart the possibilities and use of the means of multi...
The underlying audio and video processing technology that is discussed in the book relates to areas ...
The user of a Head-Mounted Display is immersed in a computer-simulated or remotely-sensed three-dime...
There is an increasing amount of different presentation techniques available for producing visual Vi...
This brief review of the state of the art in output devices is written from a perspective of two bas...
The two main features of the machine in the human-machine system are the displays and the controls. ...
Human-Computer Interaction (HCI) is concerned with how humans work with computers and how technologi...
Video processing demands are strongly influenced by the display device. The revolution in television...
Abstract: Current VR technologies are bound to the stimulation of the five human physiological sense...
Summarization: Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment, he...
This thesis covers research on new and alternative ways of inter-action with computers. Virtual Real...
This document presents a systematic review of Multimodal Human–Computer Interaction. It shows how di...
With the rise of smartphones and tablets interactively, human computer interaction is a very popular...
Visual display of information is an obvious requirement in today,s highly digital world, and constit...
The levels of immersion and presence felt by users in a Virtual Environment (VE) are very important ...
The main purpose of my work is to describe and chart the possibilities and use of the means of multi...
The underlying audio and video processing technology that is discussed in the book relates to areas ...
The user of a Head-Mounted Display is immersed in a computer-simulated or remotely-sensed three-dime...
There is an increasing amount of different presentation techniques available for producing visual Vi...