Introduction: Excessive Internet use (EIU), also described as Internet addiction or pathological Internet use, has already become a serious social problem around the world. Some researchers consider EIU as a kind of behavioral addiction. However, there are few experimental studies on the cognitive functions of excessive Internet users (EIUers) and limited data are available to compare EIU with other addictive behaviors, such as drug abuse and pathological gambling. Methods: In this study, we examined EIUers' functions of decision-making and prepotent response inhibition. Two groups of participants, EIUers and controls, were compared on these two functions by using a Gambling Task and a Go/no-go Task, respectively. Results: Compared with con...
IntroductionProblematic Internet Use (PIU) is the inability to control the amount of time spent on t...
BackgroundExcessive use of the internet is increasingly recognised as a global public health concern...
The present research explored rewarding bias and attentional deï¬cits in Internet addiction (IA) bas...
Objectives: Internet Addiction (IA) is considered a subtype of impulse control disorder, and a behav...
Internet addiction is an important phenomenon in the modern world and is becoming a hot research t...
During the last decade, Massively Multiplayer Online games (MMO) have gained a particular interest. ...
Background and aims: Online social networking sites (SNSs) like Facebook provide users with myriad s...
According to the balance model of self-regulation, dysfunction of the inhibitory control and reward ...
Background: The cue-related go/no-go switching task provides an experimental approach to study indiv...
The cue-related go/no-go switching task provides an experimental approach to study individual's flex...
The term \u201cnew addictions\u201d refers to all those phenomena that lead to behavioral dependenci...
Background and aims Addiction has been reliably associated with biased emotional reactions to risky ...
<div><h3>Background</h3><p>The cue-related go/no-go switching task provides an experimental approach...
Internet Addiction (IA) is considered a subtype of impulse control disorder, and a behavior related ...
Objective: The present research explored the main risky factors that can influence subjects\u2019 ch...
IntroductionProblematic Internet Use (PIU) is the inability to control the amount of time spent on t...
BackgroundExcessive use of the internet is increasingly recognised as a global public health concern...
The present research explored rewarding bias and attentional deï¬cits in Internet addiction (IA) bas...
Objectives: Internet Addiction (IA) is considered a subtype of impulse control disorder, and a behav...
Internet addiction is an important phenomenon in the modern world and is becoming a hot research t...
During the last decade, Massively Multiplayer Online games (MMO) have gained a particular interest. ...
Background and aims: Online social networking sites (SNSs) like Facebook provide users with myriad s...
According to the balance model of self-regulation, dysfunction of the inhibitory control and reward ...
Background: The cue-related go/no-go switching task provides an experimental approach to study indiv...
The cue-related go/no-go switching task provides an experimental approach to study individual's flex...
The term \u201cnew addictions\u201d refers to all those phenomena that lead to behavioral dependenci...
Background and aims Addiction has been reliably associated with biased emotional reactions to risky ...
<div><h3>Background</h3><p>The cue-related go/no-go switching task provides an experimental approach...
Internet Addiction (IA) is considered a subtype of impulse control disorder, and a behavior related ...
Objective: The present research explored the main risky factors that can influence subjects\u2019 ch...
IntroductionProblematic Internet Use (PIU) is the inability to control the amount of time spent on t...
BackgroundExcessive use of the internet is increasingly recognised as a global public health concern...
The present research explored rewarding bias and attentional deï¬cits in Internet addiction (IA) bas...