We examine a new class of games, which we call social games, where players not only choose strategies but also choose with whom they play. A group of players who are dissatisfied with the play of their current partners can join together and play a new equilibrium. This imposes new refinements on equilibrium play, where play depends on the relative populations of players in different roles, among other things. We also examine finite repetitions of games where players may choose to rematch in any period. Some equilibria of fixed-player repeated games cannot be sustained as equilibria in a repeated social game. Conversely, the set of repeated matching (or social) equilibria also includes some plays that are not part of any subgame perfect equi...
We introduce a framework of noncooperative pregames, in which players are characterized by their att...
We introduce the framework of noncooperative pregames and demonstrate that for all games with suffic...
This paper presents experimental evidence concerned with behavior in one-shot, finite repetition, an...
We examine a new class of games, which we call social games, where players not only choose strategie...
Abstract: We examine a new class of games, which we call social games, where players not only choose...
(preliminary and incomplete) Abstract: We examine a new class of games where players not only choose...
Exogenously imposed infinite repetition is known to mitigate people’s uncooperative behaviors in dil...
A well—known result from the theory of finitely repeated games states that if the stage game has a u...
Exogenously imposed infinite repetition is known to mitigate people’s uncooperative behaviors in dil...
In my thesis, I study social interaction of the following form: each agent of an infinite population...
A large body of theoretical and experimental literature suggests that exogenously imposed infinite ...
We study infinitely repeated anonymous random matching games played by communities of players, who o...
A folk theorem which holds for all repeated matching games is established. The folk theorem holds an...
Duelling The norm of duelling endured for hundreds of years in Europe. In the United Kingdom it dis...
John F Nash (1950) proposed dynamics for repeated interactions accordingto which agents myopically p...
We introduce a framework of noncooperative pregames, in which players are characterized by their att...
We introduce the framework of noncooperative pregames and demonstrate that for all games with suffic...
This paper presents experimental evidence concerned with behavior in one-shot, finite repetition, an...
We examine a new class of games, which we call social games, where players not only choose strategie...
Abstract: We examine a new class of games, which we call social games, where players not only choose...
(preliminary and incomplete) Abstract: We examine a new class of games where players not only choose...
Exogenously imposed infinite repetition is known to mitigate people’s uncooperative behaviors in dil...
A well—known result from the theory of finitely repeated games states that if the stage game has a u...
Exogenously imposed infinite repetition is known to mitigate people’s uncooperative behaviors in dil...
In my thesis, I study social interaction of the following form: each agent of an infinite population...
A large body of theoretical and experimental literature suggests that exogenously imposed infinite ...
We study infinitely repeated anonymous random matching games played by communities of players, who o...
A folk theorem which holds for all repeated matching games is established. The folk theorem holds an...
Duelling The norm of duelling endured for hundreds of years in Europe. In the United Kingdom it dis...
John F Nash (1950) proposed dynamics for repeated interactions accordingto which agents myopically p...
We introduce a framework of noncooperative pregames, in which players are characterized by their att...
We introduce the framework of noncooperative pregames and demonstrate that for all games with suffic...
This paper presents experimental evidence concerned with behavior in one-shot, finite repetition, an...