Tools for the automatic decomposition of a surface into shape features will facilitate the editing, matching, texturing, morphing, compression, and simplification of 3D shapes. Different features, such as flats, limbs, tips, pits, and various blending shapes that transition between them may be characterized in terms of local curvature and other differential properties of the surface or in terms of a global skeletal organization of the volume it encloses. Unfortunately, both solutions are extremely sensitive to small perturbations in the surface smoothness and to quantization effects when they operate on triangulated surfaces. Thus, we propose a multi-resolution approach, which not only estimates the curvature of a vertex over neighborhoods ...
Abstract Existing shape models with spherical topology are typically designed either in the discrete...
Triangle meshes have become an increasingly popular shape representation. Given the ease of standard...
This dissertation describes a general algorithm that automatically decomposes realworld scenes and o...
Tools for the automatic decomposition of a surface into shape features will facilitate the editing, ...
Tools for the automatic decomposition of a surface into shape features will facilitate and optimize ...
A framework for extracting salient local features from 3D models is presented in this study. In the ...
International audienceIn recent years, multiresolution modeling has proved to be valuable in 3D geom...
We present a novel approach to 3D shape synthesis of closed surfaces. A curved or polyhedral 3D obje...
In this paper, we present a method for extracting salient local features from 3D models using surfac...
In the recent years, there have been significant advances in the development and manufacturing of 3D...
Shape characteristics play an important part in computer graphics. They help us to better understan...
Various 3D acquisition, analysis, visualization and compression approaches sample surfaces of 3D sha...
We address the problem of reconstructing the shape of a solid object from sparse data, and of repres...
Geometry processing has witnessed tremendous development in the last few decades. Starting from acqu...
Existing shape models with spherical topology are typically designed either in the discrete domain u...
Abstract Existing shape models with spherical topology are typically designed either in the discrete...
Triangle meshes have become an increasingly popular shape representation. Given the ease of standard...
This dissertation describes a general algorithm that automatically decomposes realworld scenes and o...
Tools for the automatic decomposition of a surface into shape features will facilitate the editing, ...
Tools for the automatic decomposition of a surface into shape features will facilitate and optimize ...
A framework for extracting salient local features from 3D models is presented in this study. In the ...
International audienceIn recent years, multiresolution modeling has proved to be valuable in 3D geom...
We present a novel approach to 3D shape synthesis of closed surfaces. A curved or polyhedral 3D obje...
In this paper, we present a method for extracting salient local features from 3D models using surfac...
In the recent years, there have been significant advances in the development and manufacturing of 3D...
Shape characteristics play an important part in computer graphics. They help us to better understan...
Various 3D acquisition, analysis, visualization and compression approaches sample surfaces of 3D sha...
We address the problem of reconstructing the shape of a solid object from sparse data, and of repres...
Geometry processing has witnessed tremendous development in the last few decades. Starting from acqu...
Existing shape models with spherical topology are typically designed either in the discrete domain u...
Abstract Existing shape models with spherical topology are typically designed either in the discrete...
Triangle meshes have become an increasingly popular shape representation. Given the ease of standard...
This dissertation describes a general algorithm that automatically decomposes realworld scenes and o...