The following describes the different steps needed to create a 3D environment in real-time Showcase.Fraga García, FJ. (2009). Creation of a environment in real-time. http://hdl.handle.net/10251/60212Archivo delegad
In this investigation we are concerned with rethinking and proposing the concept of space towards an...
<E-1> In commercials and motion pictures, computer graphics is often used to achieve<E-406...
This thesis is about algorithms which render clouds in real time. The theoretical section deals with...
The following describes the different steps needed to create a 3D environment in real-time Showcase....
El siguiente documento recoge el proceso de creación de un escenario 3D en tiempo real para videoju...
The utility of 3D game engines for delivery of educational content is explored and developed. Emphas...
This paper will explore the possibilities of using an automated self-made procedural tool to create ...
The development of real-time virtual environment is always a fundamental task for research to come o...
A method of environment description based on stereovision sensors will be presented. The 3D environm...
This paper is the culmination of a period of studying and participating in certain real project on e...
The development of real-time virtual environment is always a fundamental task for research to come ...
The raw potential of environmental visualization continues to grow – even to accelerate. So, we look...
We developed a synthetic environment design system which not only checks the design but can also cre...
It has long been a bottleneck for VE popularity that the development of VE normally acquires heavy t...
Titel: 3D real-time demo for the pLab projector environment Door: Giel Smets Promotoren: Mika Ran...
In this investigation we are concerned with rethinking and proposing the concept of space towards an...
<E-1> In commercials and motion pictures, computer graphics is often used to achieve<E-406...
This thesis is about algorithms which render clouds in real time. The theoretical section deals with...
The following describes the different steps needed to create a 3D environment in real-time Showcase....
El siguiente documento recoge el proceso de creación de un escenario 3D en tiempo real para videoju...
The utility of 3D game engines for delivery of educational content is explored and developed. Emphas...
This paper will explore the possibilities of using an automated self-made procedural tool to create ...
The development of real-time virtual environment is always a fundamental task for research to come o...
A method of environment description based on stereovision sensors will be presented. The 3D environm...
This paper is the culmination of a period of studying and participating in certain real project on e...
The development of real-time virtual environment is always a fundamental task for research to come ...
The raw potential of environmental visualization continues to grow – even to accelerate. So, we look...
We developed a synthetic environment design system which not only checks the design but can also cre...
It has long been a bottleneck for VE popularity that the development of VE normally acquires heavy t...
Titel: 3D real-time demo for the pLab projector environment Door: Giel Smets Promotoren: Mika Ran...
In this investigation we are concerned with rethinking and proposing the concept of space towards an...
<E-1> In commercials and motion pictures, computer graphics is often used to achieve<E-406...
This thesis is about algorithms which render clouds in real time. The theoretical section deals with...