Virtual reality (VR) is increasingly used to acquaint geoscience novices with some of the observation, data gathering, and problem solving done in actual field situations by geoscientists. VR environments in a variety of forms are used to prepare students for doing geologic fieldwork, as well as to provide proxies for such experience when venturing into the field is not possible. However, despite increased use of VR for these purposes, there is little research on how students learn using these environments, how using them impacts student field experience, or what constitutes effective design in light of emerging theories of geocognition. To address these questions, I investigated the design and use of a virtual reality environment in a prof...
Immersive virtual reality can potentially open up interesting geological sites to students, academic...
International audienceInnovations in virtual reality (VR) technology have led to exciting possibilit...
International audienceInnovations in virtual reality (VR) technology have led to exciting possibilit...
Virtual field environments (VFEs) based on actual field sites are being used in professional develop...
Recent literature has demonstrated the importance of fieldwork in geology. However, as resources bec...
At a time when traditional fieldwork is coming under pressure, be it from shrinking budgets, reducin...
Remote delivery of teaching, as required during the COVID-19 pandemic, has meant field work in many ...
Field trips are a key component of learning in STEM disciplines such as geoscience to develop skills...
International audienceAt a time when traditional fieldwork is coming under pressure, be it from shri...
International audienceAt a time when traditional fieldwork is coming under pressure, be it from shri...
In 2020, a specific type of Virtual Reality (VR), Virtual Field Experiences (VFE), was identified as...
Virtual Worlds are immersive environments enabling situated and constructivist learning, where the l...
International audienceAt a time when traditional fieldwork is coming under pressure, be it from shri...
International audienceAt a time when traditional fieldwork is coming under pressure, be it from shri...
Immersive virtual reality can potentially open up interesting geological sites to students, academic...
Immersive virtual reality can potentially open up interesting geological sites to students, academic...
International audienceInnovations in virtual reality (VR) technology have led to exciting possibilit...
International audienceInnovations in virtual reality (VR) technology have led to exciting possibilit...
Virtual field environments (VFEs) based on actual field sites are being used in professional develop...
Recent literature has demonstrated the importance of fieldwork in geology. However, as resources bec...
At a time when traditional fieldwork is coming under pressure, be it from shrinking budgets, reducin...
Remote delivery of teaching, as required during the COVID-19 pandemic, has meant field work in many ...
Field trips are a key component of learning in STEM disciplines such as geoscience to develop skills...
International audienceAt a time when traditional fieldwork is coming under pressure, be it from shri...
International audienceAt a time when traditional fieldwork is coming under pressure, be it from shri...
In 2020, a specific type of Virtual Reality (VR), Virtual Field Experiences (VFE), was identified as...
Virtual Worlds are immersive environments enabling situated and constructivist learning, where the l...
International audienceAt a time when traditional fieldwork is coming under pressure, be it from shri...
International audienceAt a time when traditional fieldwork is coming under pressure, be it from shri...
Immersive virtual reality can potentially open up interesting geological sites to students, academic...
Immersive virtual reality can potentially open up interesting geological sites to students, academic...
International audienceInnovations in virtual reality (VR) technology have led to exciting possibilit...
International audienceInnovations in virtual reality (VR) technology have led to exciting possibilit...