With the world full of situations in which information that is potentially useful to decision-making is dispersed among various individuals, research into how this information can be efficiently shared has been the focus of a large body of research in recent years. Intuitively, it seems that even the most self-interested agents would benefit from sharing at least some of their private information, and by considering the sender-receiver game, the simplest Bayesian game with communication, it is possible to examine this belief. Previous research has studied the sender-receiver game in detail in order to characterize the associated equilibrium and determine properties of optimal decision-making strategies. However, a key assumption among curre...
We incorporate partially informed decision makers into games of communication through cheap talk. We...
How much information should a policy maker pass on to an ill-informed citizen? In this paper, we add...
International audienceWe consider generalized sender–receiver games in which the sender also has an ...
In this paper we study automated agents which are designed to encourage humans to take some actions ...
In many economically interesting situations, individuals have different access to information. Effic...
International audienceWe consider a sender-receiver game, in which the sender has finitely many type...
We consider a sender-receiver game with an outside option for the sender. After the cheap talk phase...
In this model we study a game of strategic information transmission, where a decision maker is parti...
We consider generalized sender-receiver games in which the sender also has a decision to make, but t...
We study a sender-receiver game. The sender observes the state and costlessly transmits a message to...
This paper introduces private sender information into a sender-receiver game of Bayesian persuasion ...
Abstract This paper examines the effect of interactions between heterogeneous decisionmakers on an a...
In this paper, two modes of non-binding communication between an expert and a decision- maker are co...
We consider a statistical decision problem faced by a two player organization whose members may not ...
Each person has his aspiration and fear in the face of the prevailing uncertainty about the state of...
We incorporate partially informed decision makers into games of communication through cheap talk. We...
How much information should a policy maker pass on to an ill-informed citizen? In this paper, we add...
International audienceWe consider generalized sender–receiver games in which the sender also has an ...
In this paper we study automated agents which are designed to encourage humans to take some actions ...
In many economically interesting situations, individuals have different access to information. Effic...
International audienceWe consider a sender-receiver game, in which the sender has finitely many type...
We consider a sender-receiver game with an outside option for the sender. After the cheap talk phase...
In this model we study a game of strategic information transmission, where a decision maker is parti...
We consider generalized sender-receiver games in which the sender also has a decision to make, but t...
We study a sender-receiver game. The sender observes the state and costlessly transmits a message to...
This paper introduces private sender information into a sender-receiver game of Bayesian persuasion ...
Abstract This paper examines the effect of interactions between heterogeneous decisionmakers on an a...
In this paper, two modes of non-binding communication between an expert and a decision- maker are co...
We consider a statistical decision problem faced by a two player organization whose members may not ...
Each person has his aspiration and fear in the face of the prevailing uncertainty about the state of...
We incorporate partially informed decision makers into games of communication through cheap talk. We...
How much information should a policy maker pass on to an ill-informed citizen? In this paper, we add...
International audienceWe consider generalized sender–receiver games in which the sender also has an ...