[EN] The new Interactive Pattern Recognition (IPR) framework has been proposed to deal with human-machine interaction. In this context a new formulation has been recently defined to represent a Spoken Dialogue System as an IPR problem. In this work this formulation is applied to define graphical models that deal with Spoken Dialogue Systems. The definition of both a Dialogue Manager and a User Model are shown and the estimation of the parameters and smoothing techniques are presented in the paper. These models were evaluated in a dialogue generation task on two very different corpora: Dihana corpus consisting of Spanish spoken dialogues acquired with the Wizard of Oz technique and Let’s Go corpus consisting of spoken dialogues i...