[EN] Games are an ideal mechanism to design educational activities with preschool children. Moreover, an analysis of current kindergarten curricula points out that playing and games are an important basis for children development. This paper presents a review of works that use games for kindergarten instruction and analyses their underlying technologies. In addition, in this work we present future challenges to be faced for each technology under consideration focusing on the specific needs and abilities these very demanding users have. The end goal is to outline a collection of future research directions for educators, game designers and HCI experts in the area of game-based kindergarten instruction supported by new technologies.This work r...
This article aims to show the importance of play, as a method of learning, in the transition from ki...
In this paper we argue that there is a need for digital games that could be easy to alter by young l...
An exploration by TEEM of the contribution which games can make to the education process.Teachers Ev...
[EN] Games are an ideal mechanism to design educational activities with preschool children. Moreover...
This is the author’s version of a work that was accepted for publication in Entertainment Computing....
Despite having a number of advantages for the social development of the preschooler, the game, a mai...
Nowadays it is hard to imagine life without technology that surrounds everywhere we go. The game bel...
This thesis studies the design principles of educational virtual worlds for pre-school children. It ...
Currently, effective work is underway to further develop the education sector. The development of pr...
With the advancement of digital technology in our world, the paradigm of learning has seen a massive...
In recent years, electronic games have assumed an important place in the lives of children and adole...
The task of integrating games into an educational setting is a demanding one, and integrating games ...
The purpose of this study is to create a digital educational game that promotes algorithmic thinking...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Game-based learning is an innovative methodology that takes advantage of the educational potential o...
This article aims to show the importance of play, as a method of learning, in the transition from ki...
In this paper we argue that there is a need for digital games that could be easy to alter by young l...
An exploration by TEEM of the contribution which games can make to the education process.Teachers Ev...
[EN] Games are an ideal mechanism to design educational activities with preschool children. Moreover...
This is the author’s version of a work that was accepted for publication in Entertainment Computing....
Despite having a number of advantages for the social development of the preschooler, the game, a mai...
Nowadays it is hard to imagine life without technology that surrounds everywhere we go. The game bel...
This thesis studies the design principles of educational virtual worlds for pre-school children. It ...
Currently, effective work is underway to further develop the education sector. The development of pr...
With the advancement of digital technology in our world, the paradigm of learning has seen a massive...
In recent years, electronic games have assumed an important place in the lives of children and adole...
The task of integrating games into an educational setting is a demanding one, and integrating games ...
The purpose of this study is to create a digital educational game that promotes algorithmic thinking...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Game-based learning is an innovative methodology that takes advantage of the educational potential o...
This article aims to show the importance of play, as a method of learning, in the transition from ki...
In this paper we argue that there is a need for digital games that could be easy to alter by young l...
An exploration by TEEM of the contribution which games can make to the education process.Teachers Ev...