The analysis of stress and strain of human body and his parts becomes more complex and more realistic with the increasing improvment of computer technology. Whereas in 1960 a body modell were built out of 15 geometrical segments, multi segmented body modells today consist of bodis, which are constructed from CT-Imaging. To get authentical bodies for a multisegmental body modell we scanned the bones of a human skelteton by means of a 3D-laser scanner and rekonstructed the skeleton in SolidDynamics 6.2. Research obect of this publication is to collect basic physical data of human bones, muscles, tendons, positions of structures within the skeleton, anthropometrical data and aspects of functional anatomy to create a authentical multisegmental ...
The need to visualize and interpret human body movement data from experiments and simulations has le...
A consistently reproducible 2D and 3D model of human skeletal muscle would provide the necessary too...
AbstractThis paper reviews the principal challenges to reliable computer simulation of the mechanics...
grantor: University of TorontoThe relationship between the design elements of form and fun...
We are using many designed artefacts in our daily life. These artefacts are typically in physical in...
In the past decade computer models have become very popular in the field of biomechanics due to expo...
Purpose: Creation of a digital library of three-dimensional (3D) models using human cadaveric materi...
The theme of this Master Thesis is modeling and simulation of the musculoskeletal system. The purpos...
AbstractThe current state of the art digital human models are a visual proxy for humans in part due ...
Even if the human body is composed of different cells, tissues, and organs, the musculoskeletal syst...
Former researches have explored the possibilities of making the simulation of dressing up a human ...
Personalized simulation of human bodies is a long standing goal in many applications, ranging from a...
Computed virtual models of anatomical structures are proving to be of increasing value in clinical m...
A novel method based on the finite element modeling and simulation of human musculoskeletal system w...
The aim of this review paper is to report on the current state of the art in creating in silico huma...
The need to visualize and interpret human body movement data from experiments and simulations has le...
A consistently reproducible 2D and 3D model of human skeletal muscle would provide the necessary too...
AbstractThis paper reviews the principal challenges to reliable computer simulation of the mechanics...
grantor: University of TorontoThe relationship between the design elements of form and fun...
We are using many designed artefacts in our daily life. These artefacts are typically in physical in...
In the past decade computer models have become very popular in the field of biomechanics due to expo...
Purpose: Creation of a digital library of three-dimensional (3D) models using human cadaveric materi...
The theme of this Master Thesis is modeling and simulation of the musculoskeletal system. The purpos...
AbstractThe current state of the art digital human models are a visual proxy for humans in part due ...
Even if the human body is composed of different cells, tissues, and organs, the musculoskeletal syst...
Former researches have explored the possibilities of making the simulation of dressing up a human ...
Personalized simulation of human bodies is a long standing goal in many applications, ranging from a...
Computed virtual models of anatomical structures are proving to be of increasing value in clinical m...
A novel method based on the finite element modeling and simulation of human musculoskeletal system w...
The aim of this review paper is to report on the current state of the art in creating in silico huma...
The need to visualize and interpret human body movement data from experiments and simulations has le...
A consistently reproducible 2D and 3D model of human skeletal muscle would provide the necessary too...
AbstractThis paper reviews the principal challenges to reliable computer simulation of the mechanics...