This research investigates novel methods and techniques along with tool support that result from a conceptual blend of human-computer interaction with design practice. Using blending theory with material anchors as a theoretical framework, we frame both input spaces and explore emerging structures within technical, cognitive, and social aspects. Based on our results, we will describe a framework of the emerging structures and will design and evaluate tool support within a spatial, studio-like workspace to support collaborative creativity in interaction design
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
The present paper starts with a crucial discussion about the imbalance between technological and hum...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
This research investigates novel methods and techniques along with tool support that result from a c...
In this paper, we propose Blended Interaction as a conceptual framework for the design of interactiv...
In this paper, we propose Blended Interaction as a conceptual framework for the design of interactiv...
Blended Interaction is interaction in physical environments including meeting rooms, design studios,...
We introduce Blended Interaction, a new conceptual framework that helps to explain when users percei...
We introduce Blended Interaction, a new conceptual framework that helps to explain when users percei...
Individualized and cooperative design combined with hybrid design tools, have the capacity to act as...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
The present paper starts with a crucial discussion about the imbalance between technological and hum...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
This research investigates novel methods and techniques along with tool support that result from a c...
In this paper, we propose Blended Interaction as a conceptual framework for the design of interactiv...
In this paper, we propose Blended Interaction as a conceptual framework for the design of interactiv...
Blended Interaction is interaction in physical environments including meeting rooms, design studios,...
We introduce Blended Interaction, a new conceptual framework that helps to explain when users percei...
We introduce Blended Interaction, a new conceptual framework that helps to explain when users percei...
Individualized and cooperative design combined with hybrid design tools, have the capacity to act as...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
In this paper, we reflect on our experiences of designing, developing, implementing and using a numb...
This paper describes a concept for supporting distributed hands-on collaboration through interaction...
The present paper starts with a crucial discussion about the imbalance between technological and hum...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...