Auditory spatial localization in humans is performed using a combination of interaural time differences, interaural level differences, as well as spectral cues provided by the geometry of the ear. To render spatialized sounds within a virtual reality (VR) headset, either individualized or generic Head Related Transfer Functions (HRTFs) are usually employed. The former require arduous calibrations, but enable accurate auditory source localization, which may lead to a heightened sense of presence within VR. The latter obviate the need for individualized calibrations, but result in less accurate auditory source localization. Previous research on auditory source localization in the real world suggests that our representation of acoustic space i...
Previous research stresses the importance of Head-Related Transfer Function (HRTF) individualization...
Good sound localization is an essential factor required for vir-tual auditory display (VAD) systems....
International audienceWhen localising sounds in space the brain relies on internal models that speci...
Auditory spatial localization in humans is performed using a combination of interaural time differen...
To achieve accurate spatial auditory perception, subjects typically require personal head-related tr...
In dynamic virtual reality, visual cues and motor actions aid auditory perception. With multimodal i...
Head-related transfer functions (HRTFs) capture the direction-dependant way that sound interacts wit...
Achieving a full 3D auditory experience with head-related transfer functions (HRTFs) is still one of...
Auralization is a powerful tool to increase the realism and sense of immersion in Virtual Reality en...
One of the main challenges of spatial audio rendering in headphones is the crucial work behind the p...
Individual head-related transfer functions (HRTFs) improve localization accuracy and externalization...
In this article we present the results of localization experiment accomplished in a real virtual roo...
Audio is a crucial aspect to bear in mind when designing virtual reality applications, as it can add...
cote interne IRCAM: ViaudDelmon04aNone / NoneNational audienceVirtual reality (VR) represents a set ...
It is likely that experiences of presence and self-motion elicited by binaurally simulated and repro...
Previous research stresses the importance of Head-Related Transfer Function (HRTF) individualization...
Good sound localization is an essential factor required for vir-tual auditory display (VAD) systems....
International audienceWhen localising sounds in space the brain relies on internal models that speci...
Auditory spatial localization in humans is performed using a combination of interaural time differen...
To achieve accurate spatial auditory perception, subjects typically require personal head-related tr...
In dynamic virtual reality, visual cues and motor actions aid auditory perception. With multimodal i...
Head-related transfer functions (HRTFs) capture the direction-dependant way that sound interacts wit...
Achieving a full 3D auditory experience with head-related transfer functions (HRTFs) is still one of...
Auralization is a powerful tool to increase the realism and sense of immersion in Virtual Reality en...
One of the main challenges of spatial audio rendering in headphones is the crucial work behind the p...
Individual head-related transfer functions (HRTFs) improve localization accuracy and externalization...
In this article we present the results of localization experiment accomplished in a real virtual roo...
Audio is a crucial aspect to bear in mind when designing virtual reality applications, as it can add...
cote interne IRCAM: ViaudDelmon04aNone / NoneNational audienceVirtual reality (VR) represents a set ...
It is likely that experiences of presence and self-motion elicited by binaurally simulated and repro...
Previous research stresses the importance of Head-Related Transfer Function (HRTF) individualization...
Good sound localization is an essential factor required for vir-tual auditory display (VAD) systems....
International audienceWhen localising sounds in space the brain relies on internal models that speci...