This paper celebrates the rise of game making as craft in order to explicate the ways in which this activity is both empowering for those involved as well as at risk of reproducing less desirable aspects of the contemporary cultural landscape. One only has to look at independent game festivals to see how few women and other traditionally excluded groups are visible center stage in this rapidly developing sector – if we are not careful then the very same exclusionary practices that are evident in the mainstream sector will become embedded here. Craft has historically been seen as 'women's work' and the specific positioning of game making as craft in this paper is an intentional feminist act to claim this space and its potential to both play ...
This Degree Project (DP) focuses on an under-researched area in the field of ComDev, namely the stud...
In this thesis, I define 'Playculture' as a primary portal through which 'everyday life' is experien...
After over a decade of scholarly research and well-documented harassment, sexism, and other forms of...
This paper celebrates the rise of indie game making as craft in order to explicate the ways in which...
In this paper, we seek to extend the definition and scope of discourse surrounding creative games an...
While research on gamejams internationally has proposed that they can be a useful context for inform...
This panel examines diverse ways of promoting independent or indie video game design through initiat...
Research into mainstream (AAA) video games reveals a popularized form of militarized masculine enter...
This paper explores multiple approaches to building an art game project created from a feminist pers...
This introduction to this special issue of Loading... considers the articles of the issue in the con...
This article explores the development and implementation of a Toronto-based incubator supporting loc...
In 2012 and 2014, two hashtags, #1ReasonWhy and #GamerGate, exposed a highly sexist video game indus...
In this thesis, I define 'Playculture' as a primary portal through which 'everyday life' is experien...
© The Author(s) 2018. This article examines the evidenced and the potential impact of all-female gam...
This thesis sheds light on the social relationships, work practices and identities that shape the s...
This Degree Project (DP) focuses on an under-researched area in the field of ComDev, namely the stud...
In this thesis, I define 'Playculture' as a primary portal through which 'everyday life' is experien...
After over a decade of scholarly research and well-documented harassment, sexism, and other forms of...
This paper celebrates the rise of indie game making as craft in order to explicate the ways in which...
In this paper, we seek to extend the definition and scope of discourse surrounding creative games an...
While research on gamejams internationally has proposed that they can be a useful context for inform...
This panel examines diverse ways of promoting independent or indie video game design through initiat...
Research into mainstream (AAA) video games reveals a popularized form of militarized masculine enter...
This paper explores multiple approaches to building an art game project created from a feminist pers...
This introduction to this special issue of Loading... considers the articles of the issue in the con...
This article explores the development and implementation of a Toronto-based incubator supporting loc...
In 2012 and 2014, two hashtags, #1ReasonWhy and #GamerGate, exposed a highly sexist video game indus...
In this thesis, I define 'Playculture' as a primary portal through which 'everyday life' is experien...
© The Author(s) 2018. This article examines the evidenced and the potential impact of all-female gam...
This thesis sheds light on the social relationships, work practices and identities that shape the s...
This Degree Project (DP) focuses on an under-researched area in the field of ComDev, namely the stud...
In this thesis, I define 'Playculture' as a primary portal through which 'everyday life' is experien...
After over a decade of scholarly research and well-documented harassment, sexism, and other forms of...