The design of learning spaces is characterised as a social-creative process in which designers initiate a partnership with prospective users to identify the space’s attributes that may support learning activities. This thesis investigated the efficacy of a method on enabling such a large-scale partnership in the early stage of a design process. The survey method is designed to initiate participation from anyone anytime anywhere, and on the other hand, to collate the visual preferences expressed as user data for professional designers to work with iteratively. An interactive online 3-D Parametric Virtual Environment platform was developed to implement the survey method and was used in carrying out a two-stage experiment. During the first-sta...
Virtual Environments (VE) are increasingly offered as environments for design. Using VE to visualize...
The actual study in IVR (Immersive Virtual Reality) proposes a path which may provide meaningful inf...
This research initiative addresses the issue of Design in relation to Virtual Context. Central to th...
The design of learning spaces is characterised as a social-creative process in which designers initi...
Designing learning spaces in the context of contemporary higher education is increasingly participa...
Universities and educational institutions worldwide are currently becoming more dependent on deliver...
Virtual Worlds emerge as three-dimensional environments that have the potential to stimulate advance...
Virtual Reality has a proven track record of benefits in the AEC industry. Participation of end-user...
Recently, virtual environments (VE) have been increasingly used as settings for design and research....
In this paper we provide a revised presentation of our investigation of how architectural digital de...
In this paper we describe a variant of the "show and tell" method designed to be used in c...
These documents have been reviewed by Safe Assignment.A small exposition center for St. Paul, MN. T...
This research starts by establishing from literature the importance of architectural design elements...
This paper describes Virtual Reality as an environment to collect information about user satisfactio...
The Design Systems group of the Eindhoven University of Technology started a new kind of design stud...
Virtual Environments (VE) are increasingly offered as environments for design. Using VE to visualize...
The actual study in IVR (Immersive Virtual Reality) proposes a path which may provide meaningful inf...
This research initiative addresses the issue of Design in relation to Virtual Context. Central to th...
The design of learning spaces is characterised as a social-creative process in which designers initi...
Designing learning spaces in the context of contemporary higher education is increasingly participa...
Universities and educational institutions worldwide are currently becoming more dependent on deliver...
Virtual Worlds emerge as three-dimensional environments that have the potential to stimulate advance...
Virtual Reality has a proven track record of benefits in the AEC industry. Participation of end-user...
Recently, virtual environments (VE) have been increasingly used as settings for design and research....
In this paper we provide a revised presentation of our investigation of how architectural digital de...
In this paper we describe a variant of the "show and tell" method designed to be used in c...
These documents have been reviewed by Safe Assignment.A small exposition center for St. Paul, MN. T...
This research starts by establishing from literature the importance of architectural design elements...
This paper describes Virtual Reality as an environment to collect information about user satisfactio...
The Design Systems group of the Eindhoven University of Technology started a new kind of design stud...
Virtual Environments (VE) are increasingly offered as environments for design. Using VE to visualize...
The actual study in IVR (Immersive Virtual Reality) proposes a path which may provide meaningful inf...
This research initiative addresses the issue of Design in relation to Virtual Context. Central to th...