Movement sonification is an ongoing area of artistic research attracting the interest of musicians, technologists and movement practitioners. Similarly, mobile phones are frequently used in artistic contexts. By discussing Sonolope, a mobile phone application that enables the production of quadrophonic sound through the user’s movement in the space, this article aims to contribute to existing scholarship by examining the experience of sound and movement co-production in relation to the sensory modalities that underpin mobile phone use and through a set of philosophical accounts that focus on listening. It will be argued that Sonolope, as well as similar systems of movement sonification, can offer a third category of experience and analysis ...
Mobile music listening can be traced back to the introduction of Sony Walkman that upgraded music pl...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...
We detect human body movement interactively via a tracking sys-tem. This data is used to synthesize ...
Movement sonification is an ongoing area of artistic research attracting the interest of musicians, ...
Over the last five years I have been investigating the phenomenon of movement sonification and diffe...
International audienceIn the call for contributions for the Locus Sonus symposium#8 Audio Mobility w...
peer-reviewedThis thesis examines interactive sonification, in particular the design, implementatio...
International audienceThis article reports on an interdisciplinary research project on movement soni...
In this article I explore the way mobile music devices with touchscreen technology produce new somat...
During the last years, motion sensing technologies have radically transformed the universe of the ar...
This article develops an alternative perspective to the visual bias in locative media discourses by ...
This article examines the use of sonification, and movement sonification, as a tool for engagement w...
The rise of GPS (Global Positioning System) enabled smartphones, such as the iPhone and Google Andro...
In this paper, we describe the design and research phase of a project that aims to create conditions...
Mobile listening can be defined as an evolved form of listening whose history draws back to the intr...
Mobile music listening can be traced back to the introduction of Sony Walkman that upgraded music pl...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...
We detect human body movement interactively via a tracking sys-tem. This data is used to synthesize ...
Movement sonification is an ongoing area of artistic research attracting the interest of musicians, ...
Over the last five years I have been investigating the phenomenon of movement sonification and diffe...
International audienceIn the call for contributions for the Locus Sonus symposium#8 Audio Mobility w...
peer-reviewedThis thesis examines interactive sonification, in particular the design, implementatio...
International audienceThis article reports on an interdisciplinary research project on movement soni...
In this article I explore the way mobile music devices with touchscreen technology produce new somat...
During the last years, motion sensing technologies have radically transformed the universe of the ar...
This article develops an alternative perspective to the visual bias in locative media discourses by ...
This article examines the use of sonification, and movement sonification, as a tool for engagement w...
The rise of GPS (Global Positioning System) enabled smartphones, such as the iPhone and Google Andro...
In this paper, we describe the design and research phase of a project that aims to create conditions...
Mobile listening can be defined as an evolved form of listening whose history draws back to the intr...
Mobile music listening can be traced back to the introduction of Sony Walkman that upgraded music pl...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...
We detect human body movement interactively via a tracking sys-tem. This data is used to synthesize ...