One in three older adults fall annually, in part due to impairments in the physiological systems that make up the postural control (PC) system. Exercise, particularly balance training, helps to prevent deterioration and even to improve outcomes in the PC system. Exergaming (exercise-gaming) is interactive computer gaming whereby an individual moves the body in response to onscreen cues in a playful format. Exergaming is an alternative method to standard practice for improving PC outcomes, which has been shown to reduce the risk of falling. Exergaming has received research attention, yet the intervention is still in its infancy. There could be benefit in exploring the movements trained with respect to a framework known for identifying underl...
Introduction: Of all people over 65 years 30-50% fall at least once a year. Regular physical activit...
-Background: Exergames are increasingly used as an exercise intervention to reduce fall risk in elde...
Exergaming is a term used for videogame exercise. The aim of this study was to examine the training ...
One in three older adults fall annually, in part due to impairments in the physiological systems tha...
One in three older adults in the UK over the age of sixty experience a fall. Exergaming (exercise-ga...
Fall injuries are responsible for physical dysfunction, significant disability, and loss of independ...
Fall injuries are responsible for physical dysfunction, significant disability, and loss of independ...
Exergaming has been shown to be an effective tool to improve postural control (PC) in older communit...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Digital games controlled by body movements (exergames) have been proposed as a way to improve postur...
Given the serious influence of frailty on older adults, and the rising concern around its consequenc...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
Objective: This thesis reports on the design, development and implementation of a feasibility study ...
Falls in older adults are a serious threat to their health and independence, and a prominent reason ...
Balance training using gaming systems, called exergaming, is a rising trend for reducing fall risk i...
Introduction: Of all people over 65 years 30-50% fall at least once a year. Regular physical activit...
-Background: Exergames are increasingly used as an exercise intervention to reduce fall risk in elde...
Exergaming is a term used for videogame exercise. The aim of this study was to examine the training ...
One in three older adults fall annually, in part due to impairments in the physiological systems tha...
One in three older adults in the UK over the age of sixty experience a fall. Exergaming (exercise-ga...
Fall injuries are responsible for physical dysfunction, significant disability, and loss of independ...
Fall injuries are responsible for physical dysfunction, significant disability, and loss of independ...
Exergaming has been shown to be an effective tool to improve postural control (PC) in older communit...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Digital games controlled by body movements (exergames) have been proposed as a way to improve postur...
Given the serious influence of frailty on older adults, and the rising concern around its consequenc...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
Objective: This thesis reports on the design, development and implementation of a feasibility study ...
Falls in older adults are a serious threat to their health and independence, and a prominent reason ...
Balance training using gaming systems, called exergaming, is a rising trend for reducing fall risk i...
Introduction: Of all people over 65 years 30-50% fall at least once a year. Regular physical activit...
-Background: Exergames are increasingly used as an exercise intervention to reduce fall risk in elde...
Exergaming is a term used for videogame exercise. The aim of this study was to examine the training ...