Technology has been introduced into educational environments to facilitate learning and engage the students interest. Robotics can be an interesting alternative to explore theoretical concepts covered in class. In this paper, a computational system capable of detecting objects was incorporated into the robot NAO, so it can Interact with students, recognizing geometric shapes with overlap. The system consists of two models of neural networks and was evaluated through a sequence of didatic activities presented to students of the 5th year, aiming to encourage them to perform the tasks. The robot operates autonomously, recognizing and counting the diferente objects in the image. The results show that the children felt very motivated and engaged...
AbstractThis study investigates the use of an assistive humanoid robot for teaching to and learning ...
This paper presents a didactical experience using an Artificial Neural Network on a LEGO Mindstorms ...
This paper presents a didactical experience using an Artificial Neural Network on a LEGO Mindstorms ...
Technology has been introduced into educational environments to facilitate learning and engage the s...
Robotics, introduced into educational environments, can be an interesting alternative to explore the...
Cada vez mais observa-se a inserção de novas tecnologias em salas de aulas. Com o auxílio de polític...
INTRODUCTION Studies have shown that teaching methods can be facilitated with the use of robot-base...
In this paper, we describe our initial research, using the humanoid robot NAO in primary and seconda...
Humanoid robots, with a focus on personalised social behaviours, are increasingly being deployed in ...
©2013 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for al...
The aim of the study was to understand the impact of humanoid robots on student learning, the integr...
This paper reports on a study that is part of a three-year research project investigating how NAO hu...
The proliferation of educational robots has led to an investigation of suitable roles that humanoids...
Robots applied to education can offer us many advantages in the learning of students from the early ...
A Robótica Educacional consiste na utilização de robôs para aplicação prática dos conteúdos teóricos...
AbstractThis study investigates the use of an assistive humanoid robot for teaching to and learning ...
This paper presents a didactical experience using an Artificial Neural Network on a LEGO Mindstorms ...
This paper presents a didactical experience using an Artificial Neural Network on a LEGO Mindstorms ...
Technology has been introduced into educational environments to facilitate learning and engage the s...
Robotics, introduced into educational environments, can be an interesting alternative to explore the...
Cada vez mais observa-se a inserção de novas tecnologias em salas de aulas. Com o auxílio de polític...
INTRODUCTION Studies have shown that teaching methods can be facilitated with the use of robot-base...
In this paper, we describe our initial research, using the humanoid robot NAO in primary and seconda...
Humanoid robots, with a focus on personalised social behaviours, are increasingly being deployed in ...
©2013 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for al...
The aim of the study was to understand the impact of humanoid robots on student learning, the integr...
This paper reports on a study that is part of a three-year research project investigating how NAO hu...
The proliferation of educational robots has led to an investigation of suitable roles that humanoids...
Robots applied to education can offer us many advantages in the learning of students from the early ...
A Robótica Educacional consiste na utilização de robôs para aplicação prática dos conteúdos teóricos...
AbstractThis study investigates the use of an assistive humanoid robot for teaching to and learning ...
This paper presents a didactical experience using an Artificial Neural Network on a LEGO Mindstorms ...
This paper presents a didactical experience using an Artificial Neural Network on a LEGO Mindstorms ...