In this study, we develop a machine learning based fleet autonomy for Unmanned Combat Aerial Vehicles (UCAVs) utilizing a synthetic simulation-based wargame environment. Aircraft survivability is modeled as Markov processes. Mission success metrics are developed to introduce collision avoidance and survival probability of the fleet. Flight path planning is performed utilizing the proximal policy optimization (PPO) based reinforcement learning method to obtain attack patterns with a multi-objective mission success criteria corresponding to the mission success metrics. Performance of the proposed system is evaluated by utilizing the Monte Carlo analysis in which a wider initial position interval is used when compared to the defined interval i...
The main objective of this work is to perform a study of the utility of unmanned combat aerial vehic...
This thesis demonstrates the feasibility of using computer-aided wargames (CAW) as a tool to help de...
Computer simulation is a commonly applied technique for studying electronic warfare duels. This thes...
In this study, reinforcement learning (RL)-based centralized path planning is performed for an unman...
In this paper, a reinforcement learning-based decoy deployment strategy is proposed to protect naval...
This paper focuses on one of the collision avoidance scenarios for unmanned aerial vehicles (UAVs), ...
Unmanned Aerial Systems (UASs) today are fulfilling more roles than ever before. There is a general ...
The core technique of unmanned vehicle systems is the autonomous maneuvering decision, which not onl...
We formulate the first generalized air combat maneuvering problem (ACMP), called the MvN ACMP, where...
In this paper, we study a joint detection, mapping and navigation problem for a single unmanned aeri...
Unmanned Aircraft Systems (UAS) have the potential to perform many of the dangerous missions curren...
To solve the problems of autonomous decision making and the cooperative operation of multiple unmann...
This thesis demonstrates an application of machine learning for enabling automated decision support ...
is a report for a master thesis project studying the machine learning method reinforcement learning....
A deep reinforcement learning-based computational guidance method is presented, which is used to ide...
The main objective of this work is to perform a study of the utility of unmanned combat aerial vehic...
This thesis demonstrates the feasibility of using computer-aided wargames (CAW) as a tool to help de...
Computer simulation is a commonly applied technique for studying electronic warfare duels. This thes...
In this study, reinforcement learning (RL)-based centralized path planning is performed for an unman...
In this paper, a reinforcement learning-based decoy deployment strategy is proposed to protect naval...
This paper focuses on one of the collision avoidance scenarios for unmanned aerial vehicles (UAVs), ...
Unmanned Aerial Systems (UASs) today are fulfilling more roles than ever before. There is a general ...
The core technique of unmanned vehicle systems is the autonomous maneuvering decision, which not onl...
We formulate the first generalized air combat maneuvering problem (ACMP), called the MvN ACMP, where...
In this paper, we study a joint detection, mapping and navigation problem for a single unmanned aeri...
Unmanned Aircraft Systems (UAS) have the potential to perform many of the dangerous missions curren...
To solve the problems of autonomous decision making and the cooperative operation of multiple unmann...
This thesis demonstrates an application of machine learning for enabling automated decision support ...
is a report for a master thesis project studying the machine learning method reinforcement learning....
A deep reinforcement learning-based computational guidance method is presented, which is used to ide...
The main objective of this work is to perform a study of the utility of unmanned combat aerial vehic...
This thesis demonstrates the feasibility of using computer-aided wargames (CAW) as a tool to help de...
Computer simulation is a commonly applied technique for studying electronic warfare duels. This thes...