Due to end-users’ habit being one of the prominent factors influencing building performance, changing user behavior to encourage energy efficient habits has tremendous potential to facilitate energy savings. Four ongoing European projects, eTeacher, FEEdBACk, InBetween, and UtilitEE, developed ICT solutions achieve this change through triggering mechanisms, informative feedback, gamification, and automation services within a human-centric and context aware framework. This paper provides each project’s methodology to enhance end-user engagement of their respective approach, methodology to assess the expected results, technical and legal challenges, and the preliminary results of their ICT solutions, which have also been presented at Sustaina...
Raising awareness among building occupants on how their behavior, comfort crite-ria settings, and li...
This paper presents how the ICT infrastructure developed in the European ENCOURAGE project, centered...
Advances in technology continuously reshape habits, behaviours and interactions at individual, organ...
Collaboration between four H2020 funded projects - eTEACHER, FEEdBACk, InBetween and UtilitEE ope...
In an ever-increasing digital environment, the need for successful utilisation of Information and Co...
This paper attempts to alter a prevailing assumption that buildings use energy to an understanding t...
ICT solutions within a Smart City environment are often hailed as the low carbon, efficient and low-...
open access articleAmidst the challenge of improving energy efficiency in the built environment, inc...
There is clear evidence that Information and Communication Technologies (ICT) can play a critical ro...
21st IEEE International Conference on Emerging Technologies & Factory Automation (ETFA 2016). 6 to 9...
Occupant behaviour determines how energy is spent in buildings. In addition to properties of buildin...
The purpose of this industry case is to describe an ICT method relying on semantic web technologies ...
This paper presents a gamification methodology and ICT solution currently under development in the e...
Information and communication technology (ICT) consumes energy, but is also an important means of co...
Raising awareness among building occupants on how their behavior, comfort crite-ria settings, and li...
This paper presents how the ICT infrastructure developed in the European ENCOURAGE project, centered...
Advances in technology continuously reshape habits, behaviours and interactions at individual, organ...
Collaboration between four H2020 funded projects - eTEACHER, FEEdBACk, InBetween and UtilitEE ope...
In an ever-increasing digital environment, the need for successful utilisation of Information and Co...
This paper attempts to alter a prevailing assumption that buildings use energy to an understanding t...
ICT solutions within a Smart City environment are often hailed as the low carbon, efficient and low-...
open access articleAmidst the challenge of improving energy efficiency in the built environment, inc...
There is clear evidence that Information and Communication Technologies (ICT) can play a critical ro...
21st IEEE International Conference on Emerging Technologies & Factory Automation (ETFA 2016). 6 to 9...
Occupant behaviour determines how energy is spent in buildings. In addition to properties of buildin...
The purpose of this industry case is to describe an ICT method relying on semantic web technologies ...
This paper presents a gamification methodology and ICT solution currently under development in the e...
Information and communication technology (ICT) consumes energy, but is also an important means of co...
Raising awareness among building occupants on how their behavior, comfort crite-ria settings, and li...
This paper presents how the ICT infrastructure developed in the European ENCOURAGE project, centered...
Advances in technology continuously reshape habits, behaviours and interactions at individual, organ...