Virtual Reality (VR) offers a boundless space for users to create, express, and explore in the absence of the limitation of the physical world. Teleportation is a locomotion technique in a virtual environment that overcomes our spatial constraint and a common approach for travel in VR applications. However, in a multi-user virtual environment, teleportation causes spatial discontinuity of user's location in space. This may cause confusion and difficulty in tracking one's collaborator who keeps disappearing and reappearing around the environment. To reduce the impact of such issue, we have identified the requirements for designing the substituted visualization (SV) and present four SVs of the collaborator during the process of teleportation,...
Telecollaboration involves the teleportation of a remote collaborator to another real-world environm...
Immersive virtual environment can be used to bring both geographically distributed and co-located us...
Navigation is the most prevalent interaction in large urban virtual environments (VEs). Any Metavers...
Teleporting is a popular interface to allow virtual reality users to explore environments that are l...
International audienceIn many virtual reality systems, user physical workspace is superposed with a ...
Teleportation in virtual reality (VR) affords the ability to explore beyond the physical space. Prev...
International audienceTeleportation is a navigation technique widely used in virtual reality applica...
Virtual reality systems typically allow users to physically walk and turn, but virtual environments ...
A number of virtual reality (VR) applications rely on a one-to-one mapping of the user's position be...
Mobile Group Dynamics (MGDs) are a suite of techniques that help people work together in large-scale...
Teleportation is a virtual world navigation technique that allows users to travel at an infinite vel...
Teleporting interfaces are widely used in virtual reality applications to explore large virtual envi...
Telepresence systems enable people to feel present in a remote space while their bodies remain in th...
This paper reports on four experimental studies concerning regard to how people use space so as to s...
In virtual reality a real walking interface limits the extent of a virtual environment to our local ...
Telecollaboration involves the teleportation of a remote collaborator to another real-world environm...
Immersive virtual environment can be used to bring both geographically distributed and co-located us...
Navigation is the most prevalent interaction in large urban virtual environments (VEs). Any Metavers...
Teleporting is a popular interface to allow virtual reality users to explore environments that are l...
International audienceIn many virtual reality systems, user physical workspace is superposed with a ...
Teleportation in virtual reality (VR) affords the ability to explore beyond the physical space. Prev...
International audienceTeleportation is a navigation technique widely used in virtual reality applica...
Virtual reality systems typically allow users to physically walk and turn, but virtual environments ...
A number of virtual reality (VR) applications rely on a one-to-one mapping of the user's position be...
Mobile Group Dynamics (MGDs) are a suite of techniques that help people work together in large-scale...
Teleportation is a virtual world navigation technique that allows users to travel at an infinite vel...
Teleporting interfaces are widely used in virtual reality applications to explore large virtual envi...
Telepresence systems enable people to feel present in a remote space while their bodies remain in th...
This paper reports on four experimental studies concerning regard to how people use space so as to s...
In virtual reality a real walking interface limits the extent of a virtual environment to our local ...
Telecollaboration involves the teleportation of a remote collaborator to another real-world environm...
Immersive virtual environment can be used to bring both geographically distributed and co-located us...
Navigation is the most prevalent interaction in large urban virtual environments (VEs). Any Metavers...