[ACCESS RESTRICTED TO THE UNIVERSITY OF MISSOURI--COLUMBIA AT REQUEST OF AUTHOR.] Social Virtual Reality Environments is a new cloud computing based platform which integrates IoT to build applications in areas such as military, education, surgical training, etc. Although VR can be used for critical applications, it is important to ensure security, privacy and usability of the applications which has not been studied in depth. In this thesis, we explore new security and privacy issues in VR and their impact on overall quality of user experience. We also perform a usability study for a social VR application and show that VR based learning environment can be more effective than a traditional desktop-based environment. For systematic assessment,...
Virtual reality (VR) headsets are enabling a wide range of new opportunities for the user. For exam...
Although Virtual Reality (VR) is certainly not a new technology, its recent adoption across several ...
Understanding users’ interactions with and acceptance of information systems (IS) is a common resear...
Virtual Reality (VR) is a multibillionaire market that keeps growing, year after year. As VR is beco...
The VR4Sec 2021 workshop will be held [on 6 August 2021] in conjunction with SOUPS 2021 (https://www...
As technologies become more advanced and powerful each day, the progression towards embracing virtua...
In recent years, VR and AR has exploded into a multimillionaire market. As this emerging technology ...
Objectives The aim of the work is to prove whether the virtual reality is a support or a threat to s...
Virtual Reality (VR) is projected to grow into a $100B industry in the next five years. While a prel...
This study explores the potential privacy risks associated with the use of behavioural data as an id...
Our work presents the primary account for exploring the forensics of immersive Virtual Reality (VR) ...
Social VR apps, which enable users to interact in virtual spaces, are increasingly popular. Unfortun...
Thesis (Ph.D.)--University of Washington, 2019Augmented reality (AR) has emerged as a powerful compu...
This study explores the potential privacy risks associated with the use of behavioural data as an id...
As technologies become more advanced and powerful each day, the progression towards embracing virtua...
Virtual reality (VR) headsets are enabling a wide range of new opportunities for the user. For exam...
Although Virtual Reality (VR) is certainly not a new technology, its recent adoption across several ...
Understanding users’ interactions with and acceptance of information systems (IS) is a common resear...
Virtual Reality (VR) is a multibillionaire market that keeps growing, year after year. As VR is beco...
The VR4Sec 2021 workshop will be held [on 6 August 2021] in conjunction with SOUPS 2021 (https://www...
As technologies become more advanced and powerful each day, the progression towards embracing virtua...
In recent years, VR and AR has exploded into a multimillionaire market. As this emerging technology ...
Objectives The aim of the work is to prove whether the virtual reality is a support or a threat to s...
Virtual Reality (VR) is projected to grow into a $100B industry in the next five years. While a prel...
This study explores the potential privacy risks associated with the use of behavioural data as an id...
Our work presents the primary account for exploring the forensics of immersive Virtual Reality (VR) ...
Social VR apps, which enable users to interact in virtual spaces, are increasingly popular. Unfortun...
Thesis (Ph.D.)--University of Washington, 2019Augmented reality (AR) has emerged as a powerful compu...
This study explores the potential privacy risks associated with the use of behavioural data as an id...
As technologies become more advanced and powerful each day, the progression towards embracing virtua...
Virtual reality (VR) headsets are enabling a wide range of new opportunities for the user. For exam...
Although Virtual Reality (VR) is certainly not a new technology, its recent adoption across several ...
Understanding users’ interactions with and acceptance of information systems (IS) is a common resear...