With the recent advances of data acquisition techniques, the compression of various 3D mesh animation data has become an important topic in computer graphics community. In this paper, we present a new spatio-temporal segmentation-based approach for the compression of 3D mesh animations. Given an input mesh sequence, we first compute an initial temporal cut to obtain a small subsequence by detecting the temporal boundary of dynamic behavior. Then, we apply a two-stage vertex clustering on the resulting subsequence to classify the vertices into groups with optimal intra-affinities. After that, we design a temporal segmentation step based on the variations of the principle components within each vertex group prior to performing a PCA-based com...
We present a new approach to dynamic mesh compression, which combines compression with simplificatio...
With an abundance of animation techniques available today, animated mesh has become a subject of var...
Dynapack exploits space-time coherence to compress the consecutive frames of the 3D animations of tr...
With the recent advances of data acquisition techniques, the compression of various 3D mesh animatio...
International audienceWith the recent advances of data acquisition techniques, the compression of va...
International audienceThis paper presents a novel compression scheme for 3D dynamic meshes. The prop...
International audienceThis paper presents an efficient compression algorithm to encode the geometry ...
This paper presents a new compression algorithm for 3D dynamic mesh sequences based on the local pri...
In this paper, we present a new framework to analyse and process 3D animations (defined by sequences...
We present an efficient compression scheme for animated sequences of triangular meshes of the same c...
We present a scheme for achieving level of detail and compression for animation sequences with known...
International audienceWe present an efficient compression algorithm for sequences of triangular mesh...
With the increasing demand in using 3D mesh data over networks, supporting effective compression and...
[[abstract]]In computer graphics, mesh decomposition is a fundamental problem and it can benefit man...
Compression of computer graphics data such as static and dynamic 3D meshes has received significant ...
We present a new approach to dynamic mesh compression, which combines compression with simplificatio...
With an abundance of animation techniques available today, animated mesh has become a subject of var...
Dynapack exploits space-time coherence to compress the consecutive frames of the 3D animations of tr...
With the recent advances of data acquisition techniques, the compression of various 3D mesh animatio...
International audienceWith the recent advances of data acquisition techniques, the compression of va...
International audienceThis paper presents a novel compression scheme for 3D dynamic meshes. The prop...
International audienceThis paper presents an efficient compression algorithm to encode the geometry ...
This paper presents a new compression algorithm for 3D dynamic mesh sequences based on the local pri...
In this paper, we present a new framework to analyse and process 3D animations (defined by sequences...
We present an efficient compression scheme for animated sequences of triangular meshes of the same c...
We present a scheme for achieving level of detail and compression for animation sequences with known...
International audienceWe present an efficient compression algorithm for sequences of triangular mesh...
With the increasing demand in using 3D mesh data over networks, supporting effective compression and...
[[abstract]]In computer graphics, mesh decomposition is a fundamental problem and it can benefit man...
Compression of computer graphics data such as static and dynamic 3D meshes has received significant ...
We present a new approach to dynamic mesh compression, which combines compression with simplificatio...
With an abundance of animation techniques available today, animated mesh has become a subject of var...
Dynapack exploits space-time coherence to compress the consecutive frames of the 3D animations of tr...