Projectors satisfy our natural urge to interact with the virtual world with large, human-sized surfaces. We develop novel techniques to create realistic and appealing projection, using a single projector, on ad hoc but ubiquitous Lambertian dual-planar surfaces, and demonstrate support for a range of meaningful interactions with natural interaction. Deploying projectors in such environments creates several image artifacts resulting in degradation of observed imagery by end-users. Several artifacts due to global illumination, defocus blur, geometry distortion, and ambient light can occur in such environments. To correct these artifacts the projector is coupled with a camera that senses the environment thereby forming a closed loop system. In...