'View plus depth' is an attractive compact representation format for 3D video compression and transmission. It combines 2D video with depth map sequence aligned in a per-pixel manner to represent the moving 3D scene in interest. Any different-perspective view can be synthesized out if this representation through Depth-Image Based Rendering (DIBR). However, such rendering is prone to disocclusion errors: regions originally covered by foreground objects become visible in the synthesized view and have to be filled with perceptually- meaningful data. In this work, a technique for reducing the perceived artifacts by inpainting the disoccluded areas is proposed. Based on Criminisi's exemplar-based inpainting algorithm, the developed technique rec...
Depth-image-based rendering (DIBR) is a commonly used method for synthesizing additional views using...
International audienceThis paper describes a depth-based inpainting algorithm which efficiently hand...
International audienceThis paper describes a depth-based inpainting algorithm which efficiently hand...
'View plus depth' is an attractive compact representation format for 3D video compression and transm...
'View plus depth' is an attractive compact representation format for 3D video compression and transm...
'View plus depth' is an attractive compact representation format for 3D video compression and transm...
Depth image based rendering (DIBR) plays an important role in producing virtual views using 3D-video...
Abstract—Depth-image-based-rendering (DIBR) is the com-monly used for generating additional views fo...
Depth-image-based-rendering (DIBR) is the commonly used for generating additional views for 3DTV and...
Depth-image-based-rendering (DIBR) is the commonly used for generating additional views for 3DTV and...
International audienceThis paper addresses the disocclusion problem which may occur when using Depth...
International audienceThis paper addresses the disocclusion problem which may occur when using Depth...
Depth-based inpainting methods can solve disocclusion problems occurring in depth-image-based render...
Depth-image-based rendering (DIBR) is used to generate addition-al views of a real-world scene from ...
With the LDV format, it is possible to broadcast 3D content existing of a 2D image and the correspon...
Depth-image-based rendering (DIBR) is a commonly used method for synthesizing additional views using...
International audienceThis paper describes a depth-based inpainting algorithm which efficiently hand...
International audienceThis paper describes a depth-based inpainting algorithm which efficiently hand...
'View plus depth' is an attractive compact representation format for 3D video compression and transm...
'View plus depth' is an attractive compact representation format for 3D video compression and transm...
'View plus depth' is an attractive compact representation format for 3D video compression and transm...
Depth image based rendering (DIBR) plays an important role in producing virtual views using 3D-video...
Abstract—Depth-image-based-rendering (DIBR) is the com-monly used for generating additional views fo...
Depth-image-based-rendering (DIBR) is the commonly used for generating additional views for 3DTV and...
Depth-image-based-rendering (DIBR) is the commonly used for generating additional views for 3DTV and...
International audienceThis paper addresses the disocclusion problem which may occur when using Depth...
International audienceThis paper addresses the disocclusion problem which may occur when using Depth...
Depth-based inpainting methods can solve disocclusion problems occurring in depth-image-based render...
Depth-image-based rendering (DIBR) is used to generate addition-al views of a real-world scene from ...
With the LDV format, it is possible to broadcast 3D content existing of a 2D image and the correspon...
Depth-image-based rendering (DIBR) is a commonly used method for synthesizing additional views using...
International audienceThis paper describes a depth-based inpainting algorithm which efficiently hand...
International audienceThis paper describes a depth-based inpainting algorithm which efficiently hand...