Second Life is a 3-D multi user virtual environment and is used as a platform for education by many institutions around the world. It offers a variety of communication channels to perform academic activities for both distance and on-campus education. As such, Second Life provides an excellent platform to test the implications of media richness theory (MRT). This paper aims at examining the media richness of Second Life and its impact on the user acceptance. Media Richness Theory and Technology Acceptance Model have been used as its theoretical basis. PLS approach is used to test the hypothesised relationships. Our study results suggest that Second Life is highly rich medium and is capable of promoting effective communication among its users...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Educators, researchers, and online courses designers are increasingly investigating the use of 3-D s...
Second Life is a 3-D multi-user virtual environment which has gained wide spread popularity amongst ...
Second Life is a 3-D multi user virtual environment and is used as a platform for education by many ...
Educators are increasingly developing numerous ways to use Web 2.0 technologies to facilitate teachi...
Second Life is a 3-D multi-user virtual environment which has gained wide spread popularity amongst ...
Second Life is a 3-D multi-user virtual environment which has gained wide spread popularity amongst ...
Second Life is a three dimensional multi-user virtual environment within the Web 2.0 suite of applic...
Research has demonstrated that the use of communication media in distance education can reduce the f...
With the growth of the internet comes the development of virtual worlds which create a perfect setti...
The contribution of media in fostering communications and exchanges of idea is an enduring topic of ...
Abstract This study explored the potential of Second Life (SL), a popular multi-user virtual online ...
Abstract From times immemorial, man had always been fascinated by the concept of travelling to and l...
Pedagogically-driven support for groups is a continuing challenge as we move forward in em-bracing t...
Educators, researchers, and online courses designers are increasingly investigating the use of 3-D s...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Educators, researchers, and online courses designers are increasingly investigating the use of 3-D s...
Second Life is a 3-D multi-user virtual environment which has gained wide spread popularity amongst ...
Second Life is a 3-D multi user virtual environment and is used as a platform for education by many ...
Educators are increasingly developing numerous ways to use Web 2.0 technologies to facilitate teachi...
Second Life is a 3-D multi-user virtual environment which has gained wide spread popularity amongst ...
Second Life is a 3-D multi-user virtual environment which has gained wide spread popularity amongst ...
Second Life is a three dimensional multi-user virtual environment within the Web 2.0 suite of applic...
Research has demonstrated that the use of communication media in distance education can reduce the f...
With the growth of the internet comes the development of virtual worlds which create a perfect setti...
The contribution of media in fostering communications and exchanges of idea is an enduring topic of ...
Abstract This study explored the potential of Second Life (SL), a popular multi-user virtual online ...
Abstract From times immemorial, man had always been fascinated by the concept of travelling to and l...
Pedagogically-driven support for groups is a continuing challenge as we move forward in em-bracing t...
Educators, researchers, and online courses designers are increasingly investigating the use of 3-D s...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Educators, researchers, and online courses designers are increasingly investigating the use of 3-D s...
Second Life is a 3-D multi-user virtual environment which has gained wide spread popularity amongst ...