The article investigates games strategies on the basis of experiments with iterated Prisoner's Dilemma, a classical non-zero sum game. The objective is to determine which strategies have the best chance of winning. Although some strategies, like tit-for-tat, emerge as better than others in some cases, it appears that there is no overall winning strategy, but that success or failure of individual strategies depends upon the strategies adopted by a population of opponents. Therefore, the winning strategy will change dynamically, and will need to be determined while the game in progress. Based on the results of this work, a strategy engine for games development is proposed, and a future development of strategy middleware is discussed
We show that the history of play in a population game contains exploitable information that can be s...
Iterated games, in which the same economic interaction is repeatedly played between the same agents,...
Includes supplementary materialIterated optional prisoner's dilemma (IOPD) is an adversarial game th...
International audienceIn the iterated prisoner's dilemma game, new successful strategies are regular...
This thesis deals with studying the prisoner's dilemma in an iterated form, which represents a way o...
The prisoner's dilemma has evolved into a standard game for analyzing the success of cooperative str...
Prisoner’s Dilemma (PD) is a typical type of non-zero-sum game in game theory. Since first raised by...
This is a "primer " on how to play the iterated Prisoner's Dilemma game effectively. ...
Abstra t. The prisoner's dilemma has evolved into a standard game for analyzing the su ess of ...
Strategy is a study on artificial intelligence, its main focus is on the development of game playing...
In this paper, we present a new paradigm of searching optimal strategies in the game of iterated pri...
The prisoner's dilemma has evolved into a standard game for analyzing the success of cooperativ...
In this paper, we present a new paradigm of searching optimal strategies in the game of iterated pri...
The Maths Arcade is an extracurricular club for undergraduate students to play and analyse strategy ...
AbstractWithin the class of memory-one strategies for the iterated Prisoner's Dilemma, we characteri...
We show that the history of play in a population game contains exploitable information that can be s...
Iterated games, in which the same economic interaction is repeatedly played between the same agents,...
Includes supplementary materialIterated optional prisoner's dilemma (IOPD) is an adversarial game th...
International audienceIn the iterated prisoner's dilemma game, new successful strategies are regular...
This thesis deals with studying the prisoner's dilemma in an iterated form, which represents a way o...
The prisoner's dilemma has evolved into a standard game for analyzing the success of cooperative str...
Prisoner’s Dilemma (PD) is a typical type of non-zero-sum game in game theory. Since first raised by...
This is a "primer " on how to play the iterated Prisoner's Dilemma game effectively. ...
Abstra t. The prisoner's dilemma has evolved into a standard game for analyzing the su ess of ...
Strategy is a study on artificial intelligence, its main focus is on the development of game playing...
In this paper, we present a new paradigm of searching optimal strategies in the game of iterated pri...
The prisoner's dilemma has evolved into a standard game for analyzing the success of cooperativ...
In this paper, we present a new paradigm of searching optimal strategies in the game of iterated pri...
The Maths Arcade is an extracurricular club for undergraduate students to play and analyse strategy ...
AbstractWithin the class of memory-one strategies for the iterated Prisoner's Dilemma, we characteri...
We show that the history of play in a population game contains exploitable information that can be s...
Iterated games, in which the same economic interaction is repeatedly played between the same agents,...
Includes supplementary materialIterated optional prisoner's dilemma (IOPD) is an adversarial game th...