The video game industry is a rapidly growing and lucrative entertainment market. It has played an immense role in shaping the consumption of media. However, the reality of working conditions for the industry labor force largely behind these innovations is much less impressive. This Note examines the video game industry as a case study for the potential impact of California Assembly Bill 5 (“AB 5”) on industries that heavily rely on independent contractors with specialized skill sets. First, this Note advances the argument that the video game industry has engaged in regulatory arbitrage by capitalizing on the loopholes created as a result of ambiguities in California employment classification laws. Since the three-prong “ABC” test from Dynam...
This paper contributes to the union renewal literature by examining the union voting propensity of w...
This article investigates some of the key debates that have emerged within the nascent union organis...
The purpose of this Note is to propose that the FTC exercise its broad authority under § 45 of the F...
The video game industry is a rapidly growing and lucrative entertainment market. It has played an im...
Several industries rely on high volumes of creative input from their labor forces; the legal, accoun...
In the past twenty years, the video game industry has become one of the largest entertainment indust...
In this paper we question whether videogame developers face a representation gap due to the lack of ...
The game is constantly present in the life of a man and is needed both for the individual and the so...
Relationships between gaming audiences and the industry workforce have been a significant factor for...
Purpose: The videogame industry is a work environment that is emblematic of O’Carroll’s (2015) encom...
The videogame development industry is rampant with labor and sexual abuse. These forms abuse go unad...
The article investigates how the union IWGB Game Workers has been introducing strategies that allow ...
From fears of issues with potential problematic consequences in the gaming industry stemming from a ...
The blog postings of “EA Spouse,” partner of an exhausted video game programmer, have catalyzed disc...
The video game industry has rapidly expanded over the last four decades; yet there is limited resear...
This paper contributes to the union renewal literature by examining the union voting propensity of w...
This article investigates some of the key debates that have emerged within the nascent union organis...
The purpose of this Note is to propose that the FTC exercise its broad authority under § 45 of the F...
The video game industry is a rapidly growing and lucrative entertainment market. It has played an im...
Several industries rely on high volumes of creative input from their labor forces; the legal, accoun...
In the past twenty years, the video game industry has become one of the largest entertainment indust...
In this paper we question whether videogame developers face a representation gap due to the lack of ...
The game is constantly present in the life of a man and is needed both for the individual and the so...
Relationships between gaming audiences and the industry workforce have been a significant factor for...
Purpose: The videogame industry is a work environment that is emblematic of O’Carroll’s (2015) encom...
The videogame development industry is rampant with labor and sexual abuse. These forms abuse go unad...
The article investigates how the union IWGB Game Workers has been introducing strategies that allow ...
From fears of issues with potential problematic consequences in the gaming industry stemming from a ...
The blog postings of “EA Spouse,” partner of an exhausted video game programmer, have catalyzed disc...
The video game industry has rapidly expanded over the last four decades; yet there is limited resear...
This paper contributes to the union renewal literature by examining the union voting propensity of w...
This article investigates some of the key debates that have emerged within the nascent union organis...
The purpose of this Note is to propose that the FTC exercise its broad authority under § 45 of the F...