Humans tend to learn complex abstract concepts faster if examples are presented in a structured manner. For instance, when learning how to play a board game, usually one of the first concepts learned is how the game ends, i.e. the actions that lead to a terminal state (win, lose or draw). The advantage of learning endgames first is that once the actions leading to a terminal state are understood, it becomes possible to incrementally learn the consequences of actions that are further away from a terminal state - we call this an end-game-first curriculum. The state-of-the-art machine learning player for general board games, AlphaZero by Google DeepMind, does not employ a structured training curriculum. Whilst Deepmind's approach is effective,...
Reinforcement learning (RL) has proven successful in games, but suffers from long training times whe...
Current reinforcement learning algorithms train an agent using forward-generated trajectories, which...
Research in computer game playing has relied primarily on brute force searching approaches rather th...
Humans tend to learn complex abstract concepts faster if examples are presented in a structured mann...
Humans tend to learn complex abstract concepts faster if examples are presented in a structured mann...
This thesis describes several studies focused on improving the learning efficiency to train a combin...
Thesis (Ph.D.)--University of Washington, 2017-07When a new student comes to play an educational gam...
We want to measure the impact of the curriculum learning technique on a reinforcement training setup...
We created a computer program that allowed users to play ``No Thanks! , a popular card game that is ...
Reinforcement learning has proven successful in games, but suffers from long training times when com...
Reinforcement learning (RL) is a popular paradigm for addressing sequential decision tasks in which ...
Inverse Reinforcement Learning (IRL) is a subfield of Reinforcement Learning (RL) that focuses on re...
Ever since the remarkable achievement of AlphaGo by Google in 2017, it has led to the growing intere...
The aim of this thesis is to use different reinforcement learning techniques to produce models that ...
This article focuses on the recent advances in the field of reinforcement learning (RL) as well as t...
Reinforcement learning (RL) has proven successful in games, but suffers from long training times whe...
Current reinforcement learning algorithms train an agent using forward-generated trajectories, which...
Research in computer game playing has relied primarily on brute force searching approaches rather th...
Humans tend to learn complex abstract concepts faster if examples are presented in a structured mann...
Humans tend to learn complex abstract concepts faster if examples are presented in a structured mann...
This thesis describes several studies focused on improving the learning efficiency to train a combin...
Thesis (Ph.D.)--University of Washington, 2017-07When a new student comes to play an educational gam...
We want to measure the impact of the curriculum learning technique on a reinforcement training setup...
We created a computer program that allowed users to play ``No Thanks! , a popular card game that is ...
Reinforcement learning has proven successful in games, but suffers from long training times when com...
Reinforcement learning (RL) is a popular paradigm for addressing sequential decision tasks in which ...
Inverse Reinforcement Learning (IRL) is a subfield of Reinforcement Learning (RL) that focuses on re...
Ever since the remarkable achievement of AlphaGo by Google in 2017, it has led to the growing intere...
The aim of this thesis is to use different reinforcement learning techniques to produce models that ...
This article focuses on the recent advances in the field of reinforcement learning (RL) as well as t...
Reinforcement learning (RL) has proven successful in games, but suffers from long training times whe...
Current reinforcement learning algorithms train an agent using forward-generated trajectories, which...
Research in computer game playing has relied primarily on brute force searching approaches rather th...