Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementat...
In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate th...
Volume visualization of large volume data sets is traditionally based on surface fitting algorithms....
"Physically Based Rendering, 2nd Edition" describes both the mathematical theory behind a modern pho...
Accurately and automatically conveying the structure of a volume model is a problem not fully solved...
This paper presents the design and implementation of artistic effects in modelling and rendering of ...
This work discourses about methods of rendering volumetric data such as clouds or smoke in computer ...
This document describes some preliminary results of the application of direct volume visualization a...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
This paper evaluates and compares four volume rendering algorithms that have become rather popular f...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
Theoretical part of this project is focused on rendering of volumetric data. It compares and apprais...
Abstract. This paper describes a flexible rendering system for scalar volume data which has been int...
Direct Volume Rendering is a powerful volume visualization method which allows users to visually exp...
Over the last decade, volume rendering has become an invaluable visualization technique for a wide ...
In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate th...
Volume visualization of large volume data sets is traditionally based on surface fitting algorithms....
"Physically Based Rendering, 2nd Edition" describes both the mathematical theory behind a modern pho...
Accurately and automatically conveying the structure of a volume model is a problem not fully solved...
This paper presents the design and implementation of artistic effects in modelling and rendering of ...
This work discourses about methods of rendering volumetric data such as clouds or smoke in computer ...
This document describes some preliminary results of the application of direct volume visualization a...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
This paper evaluates and compares four volume rendering algorithms that have become rather popular f...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
Theoretical part of this project is focused on rendering of volumetric data. It compares and apprais...
Abstract. This paper describes a flexible rendering system for scalar volume data which has been int...
Direct Volume Rendering is a powerful volume visualization method which allows users to visually exp...
Over the last decade, volume rendering has become an invaluable visualization technique for a wide ...
In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate th...
Volume visualization of large volume data sets is traditionally based on surface fitting algorithms....
"Physically Based Rendering, 2nd Edition" describes both the mathematical theory behind a modern pho...