We present a novel technique for capturing spatially or temporally resolved light probe sequences, and using them for image based lighting. For this purpose we have designed and built a real-time light probe, a catadioptric imaging system that can capture the full dynamic range of the lighting incident at each point in space at video frame rates, while being moved through a scene. The real-time light probe uses a digital imaging system which we have programmed to capture high quality, photometrically accurate color images of 512×512 pixels with a dynamic range of 10000000:1 at 25 frames per second. By tracking the position and orientation of the light probe, it is possible to transform each light probe into a common frame of reference in wo...
Human Motion capture has been an active area of research for many years and has applications in many...
Illumination is one of the key components in the creation of realistic renderings of scenes containi...
This paper presents methods for photo-realistic rendering using strongly spatially variant illuminat...
We present a novel technique for capturing spatially or temporally resolved light probe sequences, a...
Abstract We present a novel technique for capturing spatially or temporally resolved light probe seq...
Visual media, such as film and computer games, often require the need for the realistic rendering of...
This paper presents a method for resampling a sequence of high dynamic range light probe images into...
In this paper we present novel algorithms and data structures for capturing, processing and renderin...
In the following work we present a system for capturing ambient light in a real scene and recreating...
We present a novel system capable of capturing high dynamic range (HDR) Light Probes at video speed....
This work presents a framework for shading of virtual objects using high dynamic range (HDR) light p...
We present an interactive system for fully dynamic scene lighting using captured high dynamic range...
It has been widely recognized that lighting plays a key role in the realism and visual interest of c...
in the frame, aligns them according to predetermined calibration data, and then assembles the aligne...
We present a framework for shading of virtual objects using high dynamic range (HDR) light probe seq...
Human Motion capture has been an active area of research for many years and has applications in many...
Illumination is one of the key components in the creation of realistic renderings of scenes containi...
This paper presents methods for photo-realistic rendering using strongly spatially variant illuminat...
We present a novel technique for capturing spatially or temporally resolved light probe sequences, a...
Abstract We present a novel technique for capturing spatially or temporally resolved light probe seq...
Visual media, such as film and computer games, often require the need for the realistic rendering of...
This paper presents a method for resampling a sequence of high dynamic range light probe images into...
In this paper we present novel algorithms and data structures for capturing, processing and renderin...
In the following work we present a system for capturing ambient light in a real scene and recreating...
We present a novel system capable of capturing high dynamic range (HDR) Light Probes at video speed....
This work presents a framework for shading of virtual objects using high dynamic range (HDR) light p...
We present an interactive system for fully dynamic scene lighting using captured high dynamic range...
It has been widely recognized that lighting plays a key role in the realism and visual interest of c...
in the frame, aligns them according to predetermined calibration data, and then assembles the aligne...
We present a framework for shading of virtual objects using high dynamic range (HDR) light probe seq...
Human Motion capture has been an active area of research for many years and has applications in many...
Illumination is one of the key components in the creation of realistic renderings of scenes containi...
This paper presents methods for photo-realistic rendering using strongly spatially variant illuminat...