This paper addresses the idea of learning by reinforcement, within the theory of behaviorism. The reason for this choice is its generality and especially that the reinforcement learning paradigm allows systems to be designed, which can improve their behavior beyond that of their teacher. The role of the teacher is to define the reinforcement function, which acts as a description of the problem the machine is to solve. Gained knowledge is represented by a behavior probability density function which is approximated with a number of normal distributions, stored in the nodes of a binary tree. It is argued that a meaningful partitioning into local models can only be accomplished in a fused space consisting of both stimuli and responses. Given a ...