In this paper we develop the theory of how to count, in thin concurrent games, the configurations of a strategy witnessing that it reaches a certain configuration of the game. This plays a central role in many recent developments in concurrent games, whenever one aims to relate concurrent strategies with weighted relational models. The difficulty, of course, is symmetry: in the presence of symmetry many configurations of the strategy are, morally, different instances of the same, only differing on the inessential choice of copy indices. How do we know which ones to count? The purpose of the paper is to clarify that, uncovering many strange phenomena and fascinating pathological examples along the way. To illustrate the results, we show that...
Concurrent multi-player games with ?-regular objectives are a standard model for systems that consis...
Abstract. Symmetry reductions have been applied extensively for the verification of finite-state con...
International audienceWe tackle the problem of preservation of totality by composition in arena game...
In this paper we develop the theory of how to count, in thin concurrent games, the configurations of...
We explore links between the thin concurrent games of Castellan, Clairambault and Winskel, and the w...
International audienceBehavioural symmetry is introduced into concurrent games. It expresses when pl...
Abstract—Behavioural symmetry is introduced into concurrent games. It expresses when plays are essen...
Abstract—Behavioural symmetry is introduced into concurrent games. It expresses when plays are essen...
We define a new games model of Probabilistic PCF (PPCF) by enriching thin concurrent games with symm...
We define a new games model of Probabilistic PCF (PPCF) by enriching thin concurrent games with symm...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Concurrent multi-player games with ?-regular objectives are a standard model for systems that consis...
Abstract. Symmetry reductions have been applied extensively for the verification of finite-state con...
International audienceWe tackle the problem of preservation of totality by composition in arena game...
In this paper we develop the theory of how to count, in thin concurrent games, the configurations of...
We explore links between the thin concurrent games of Castellan, Clairambault and Winskel, and the w...
International audienceBehavioural symmetry is introduced into concurrent games. It expresses when pl...
Abstract—Behavioural symmetry is introduced into concurrent games. It expresses when plays are essen...
Abstract—Behavioural symmetry is introduced into concurrent games. It expresses when plays are essen...
We define a new games model of Probabilistic PCF (PPCF) by enriching thin concurrent games with symm...
We define a new games model of Probabilistic PCF (PPCF) by enriching thin concurrent games with symm...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Game semantics is an effective tool to study and model abstractly programming languages from a mathe...
Concurrent multi-player games with ?-regular objectives are a standard model for systems that consis...
Abstract. Symmetry reductions have been applied extensively for the verification of finite-state con...
International audienceWe tackle the problem of preservation of totality by composition in arena game...