In this paper we focus on the design, and in particular the design process of a mobile application for teenagers’homework in Swedish as a second language. We have used participatory design methods, with the aim to have a userdrivendesign process. The design process was iterative with several interventions with the students and their teachers.We discuss to what extent the design methods used and applied supports user-driven design. The analysis of the designprocess showed that it was not to be considered as fully user-driven but it is instead reasonable to consider it as abalanced design process, where the students’ design work was essential for the final product. The application was used intwo field tests. The field tests were e...
none3noThis paper focuses upon the piloting of UniOn!, a mobile application for the incidental learn...
Nowadays, the use of mobile devices as a medium of getting information through the Internet is get...
This master thesis explores Participatory Design where teenagers get the opportunity to participate ...
In this paper we focus on the design, and in particular the design process of a mobile application f...
This paper describes Participatory Design (PD) activities for the development of a mobile language l...
This article introduces the Learning Activity Design (LEAD) framework for the development and implem...
This article introduces the Learning Activity Design (LEAD) framework for the development and implem...
This thesis focuses on the adaptation of formal education to people’s technology- use patterns, thei...
This paper presents experiences of the design process of a mobile application concept addressed to c...
The thesis explores the possibilites of involving users – students and teachers – into the design pr...
This thesis focuses on the adaptation of formal education to people’s technology- use patterns, thei...
This study aimed at a user centric design of a hybrid book concept for elementary schools. The user ...
The purpose of the thesis was to find out what needs to be taken into consideration when designing a...
There is an increased interest in digital learning and how technology creates new possibility of com...
The research consisted in having an Actionbound mobile hunt for A1 learners of Dutch designed by a g...
none3noThis paper focuses upon the piloting of UniOn!, a mobile application for the incidental learn...
Nowadays, the use of mobile devices as a medium of getting information through the Internet is get...
This master thesis explores Participatory Design where teenagers get the opportunity to participate ...
In this paper we focus on the design, and in particular the design process of a mobile application f...
This paper describes Participatory Design (PD) activities for the development of a mobile language l...
This article introduces the Learning Activity Design (LEAD) framework for the development and implem...
This article introduces the Learning Activity Design (LEAD) framework for the development and implem...
This thesis focuses on the adaptation of formal education to people’s technology- use patterns, thei...
This paper presents experiences of the design process of a mobile application concept addressed to c...
The thesis explores the possibilites of involving users – students and teachers – into the design pr...
This thesis focuses on the adaptation of formal education to people’s technology- use patterns, thei...
This study aimed at a user centric design of a hybrid book concept for elementary schools. The user ...
The purpose of the thesis was to find out what needs to be taken into consideration when designing a...
There is an increased interest in digital learning and how technology creates new possibility of com...
The research consisted in having an Actionbound mobile hunt for A1 learners of Dutch designed by a g...
none3noThis paper focuses upon the piloting of UniOn!, a mobile application for the incidental learn...
Nowadays, the use of mobile devices as a medium of getting information through the Internet is get...
This master thesis explores Participatory Design where teenagers get the opportunity to participate ...