Fluids are important to the Visual Effects Industry but extremely hard to control and simulate because of the complexity of the governing equations. Fluid solvers can be divided into two categories, those of the Eulerian point of reference and those of the Lagrangian. Both categories have different advantages and weaknesses and hybrid methods are popular. This thesis examines Smoothed Particle Hydrodynamics, a Lagrangian method for physically based uid simulations. To allow the artist the exibility given by shorter simulation times and increased number of iterations, the performance of the solver is key. In order to maximize the speed of the solver it is implemented entirely on the GPU, including collisions, volumetric force fields, sinks a...
Graphics processing unit (GPU) accelerated supercomputers have proved to be very powerful and energy...
Context. Simulating realistic fluid behavior in incompressible fluids for computer graphics has been...
This study concerns an implementation of smoothed particle hydrodynamics (SPH) fluid simulation on a...
Simulating fluid behavior has proven to be a demanding challenge which requires complex computationa...
Simulating fluid behavior has proven to be a demanding challenge which requires complex computationa...
Recent advances in graphics processing units (GPUs) have exposed the GPU as an at- tractive platform...
Recent advances in graphics processing units (GPUs) have exposed the GPU as an at- tractive platform...
This study concerns an implementation of smoothed particle hydrodynamics (SPH) fluid simulation on a...
Fluids simulation is usually done with CFD methods which offers high precision but needs days/weeks/...
A Smoothed Particle Hydrodynamics (SPH) method for free surface flows has been implemented on a grap...
This paper presents a survey of Smoothed Particle Hydrodynamics (SPH) and its use in computational f...
Computational fluid dynamics is a hot topic in Computer Graphics. The capability to reproduce realis...
Smoothed Particle Hydrodynamics (SPH) is a numerical method commonly used in Computational Fluid Dyn...
A Smoothed Particle Hydrodynamics (SPH) method for free surface flows has been implemented on a grap...
Smoothed Particle Hydrodynamics (SPH) is a fully Lagrangian, particle-based technique for fluid-flow...
Graphics processing unit (GPU) accelerated supercomputers have proved to be very powerful and energy...
Context. Simulating realistic fluid behavior in incompressible fluids for computer graphics has been...
This study concerns an implementation of smoothed particle hydrodynamics (SPH) fluid simulation on a...
Simulating fluid behavior has proven to be a demanding challenge which requires complex computationa...
Simulating fluid behavior has proven to be a demanding challenge which requires complex computationa...
Recent advances in graphics processing units (GPUs) have exposed the GPU as an at- tractive platform...
Recent advances in graphics processing units (GPUs) have exposed the GPU as an at- tractive platform...
This study concerns an implementation of smoothed particle hydrodynamics (SPH) fluid simulation on a...
Fluids simulation is usually done with CFD methods which offers high precision but needs days/weeks/...
A Smoothed Particle Hydrodynamics (SPH) method for free surface flows has been implemented on a grap...
This paper presents a survey of Smoothed Particle Hydrodynamics (SPH) and its use in computational f...
Computational fluid dynamics is a hot topic in Computer Graphics. The capability to reproduce realis...
Smoothed Particle Hydrodynamics (SPH) is a numerical method commonly used in Computational Fluid Dyn...
A Smoothed Particle Hydrodynamics (SPH) method for free surface flows has been implemented on a grap...
Smoothed Particle Hydrodynamics (SPH) is a fully Lagrangian, particle-based technique for fluid-flow...
Graphics processing unit (GPU) accelerated supercomputers have proved to be very powerful and energy...
Context. Simulating realistic fluid behavior in incompressible fluids for computer graphics has been...
This study concerns an implementation of smoothed particle hydrodynamics (SPH) fluid simulation on a...