This thesis presents a new methodology for computational art history, in the tradition of Distant Reading from literary criticism. This method is based on operationalisation, the transcription of a concept or theory from cultural history into an algorithm. The method is explored through 3 extensive case studies, operationalising concepts from two major art historians of the twentieth century, Aby Warburg (1866-1929) and Michael Baxandall (1933-2008), and from the sixteenth-century Italian painter and art theorist Giovanni Paolo Lomazzo (1538-1592). Through quantitative analysis of visual phenomena, this thesis opens up the possibility of a new scale of art history through the use of computer vision. I conclude with some considerations on th...
Abstract. This research extends a method previously applied to music and philosophy [1], representin...
Traditionally, the analysis of visual arts is performed by human art experts only. The availability ...
This book examines paintings using a computational and quantitative approach. Specifically, it compa...
The use of computational methods within the field of art history is usually restricted to digitizati...
This essay explores the parallel rising of computer vision technology and digital art history, exami...
The purpose of the article is to explore the specifics and uniqueness of visual works created using ...
<p>This paper aims to discuss algorithmic art (also known as computer-generated or generative art) i...
THESIS 10946The discipline of art history is one in which digital technologies have traditionally pl...
Digital Art History is currently moving into a new phase. As a result of the ongoing digitization a...
In February 2022, the SNSF project “Towards Computational Historiographical Modeling: Corpora and Co...
The purpose of this article is to find out the peculiarities of the application of algorithmic metho...
This article considers a series of studies in the field of digital art history, dealing with the qua...
This paper aims to discuss algorithmic art (also known as computer-generated or generative art) in a...
The purpose of the article is to analyse the modern visual digitally created artworks, to find out t...
“Recently it has been shown that computers are able to perform the task of analyzing visual art. Suc...
Abstract. This research extends a method previously applied to music and philosophy [1], representin...
Traditionally, the analysis of visual arts is performed by human art experts only. The availability ...
This book examines paintings using a computational and quantitative approach. Specifically, it compa...
The use of computational methods within the field of art history is usually restricted to digitizati...
This essay explores the parallel rising of computer vision technology and digital art history, exami...
The purpose of the article is to explore the specifics and uniqueness of visual works created using ...
<p>This paper aims to discuss algorithmic art (also known as computer-generated or generative art) i...
THESIS 10946The discipline of art history is one in which digital technologies have traditionally pl...
Digital Art History is currently moving into a new phase. As a result of the ongoing digitization a...
In February 2022, the SNSF project “Towards Computational Historiographical Modeling: Corpora and Co...
The purpose of this article is to find out the peculiarities of the application of algorithmic metho...
This article considers a series of studies in the field of digital art history, dealing with the qua...
This paper aims to discuss algorithmic art (also known as computer-generated or generative art) in a...
The purpose of the article is to analyse the modern visual digitally created artworks, to find out t...
“Recently it has been shown that computers are able to perform the task of analyzing visual art. Suc...
Abstract. This research extends a method previously applied to music and philosophy [1], representin...
Traditionally, the analysis of visual arts is performed by human art experts only. The availability ...
This book examines paintings using a computational and quantitative approach. Specifically, it compa...