Abstract Real-time multi-camera 3D modeling provides full-body geometric and photometric data on the objects present in the acquisition space. It can be used as an input device for rendering textured 3D models, and for computing interactions with virtual objects through a physical simulation engine. In this paper we present a work in progress to build a collaborative environment where two distant users, each one 3D modeled in real-time, interact in a shared virtual world
講演日: 平成21年10月5日講演場所: 情報科学研究科大講義室The platform called Grimage combines multi-camera 3D modeling, physi...
The use of Virtual Reality (VR) supports larger strategic goals in the industry, including the geogr...
International audienceGrimage glues multi-camera 3D modeling, physical simulation and parallel execu...
Nature de la présentation: démonstrationInternational audienceReal-time multi-camera 3D modeling pro...
International audienceReal-time multi-camera 3D modeling provides full-body geometric and photometri...
Real-time multi-camera 3D modeling provides full-body geometric and photometric data on the objects ...
International audienceWe present a multicamera real-time 3D modeling system that aims at enabling ne...
In this paper, we present a framework for immersive 3D video conferencing and geographically distrib...
This thesis presents a novel system for enabling remote collaboration within a mixed reality environ...
International audienceIn this paper, we present a scalable architecture to compute, visualize and in...
Online immersive and collaborative 3D environments are emerging very fast. They raise the issues of ...
While Virtual Reality applications become more multi-user experiences, mostly artificial avatars are...
Abstract—To enable intelligent agents interacting smoothly with human users, researchers have been d...
Les environnements 3D immersifs et collaboratifs en ligne sont en pleine émergence. Ils posent les p...
We present a prototype Mixed Reality (MR) system with a hybrid interface to support remote collabora...
講演日: 平成21年10月5日講演場所: 情報科学研究科大講義室The platform called Grimage combines multi-camera 3D modeling, physi...
The use of Virtual Reality (VR) supports larger strategic goals in the industry, including the geogr...
International audienceGrimage glues multi-camera 3D modeling, physical simulation and parallel execu...
Nature de la présentation: démonstrationInternational audienceReal-time multi-camera 3D modeling pro...
International audienceReal-time multi-camera 3D modeling provides full-body geometric and photometri...
Real-time multi-camera 3D modeling provides full-body geometric and photometric data on the objects ...
International audienceWe present a multicamera real-time 3D modeling system that aims at enabling ne...
In this paper, we present a framework for immersive 3D video conferencing and geographically distrib...
This thesis presents a novel system for enabling remote collaboration within a mixed reality environ...
International audienceIn this paper, we present a scalable architecture to compute, visualize and in...
Online immersive and collaborative 3D environments are emerging very fast. They raise the issues of ...
While Virtual Reality applications become more multi-user experiences, mostly artificial avatars are...
Abstract—To enable intelligent agents interacting smoothly with human users, researchers have been d...
Les environnements 3D immersifs et collaboratifs en ligne sont en pleine émergence. Ils posent les p...
We present a prototype Mixed Reality (MR) system with a hybrid interface to support remote collabora...
講演日: 平成21年10月5日講演場所: 情報科学研究科大講義室The platform called Grimage combines multi-camera 3D modeling, physi...
The use of Virtual Reality (VR) supports larger strategic goals in the industry, including the geogr...
International audienceGrimage glues multi-camera 3D modeling, physical simulation and parallel execu...