Abstract. We present a modular approach to model multi-agent simulations in 3D environments. Using this approach, we implemented a generic simulator which is totally decoupled from the actual simulation it performs. We believe that for Soccer Simulation League a transition to 3D states exiting new research problems and equally makes it more attractive to watch for spectators. We are proposing to use our framework as basis for a next generation Soccer Server
In this paper we present DIVAs 4.0, a framework that sup-ports the development of large-scale agent-...
Summary. This paper presents the current efforts and ideas of members in the RoboCup Simulation and ...
The first part of presented work contains a description of the technological structure of the web ap...
Abstract. Our last years Soccer Simulation team AT Humboldt 2003 was mainly designed as a research t...
This work describes a design of an agent model for robotic soccer based on the DEVS formalism. There...
Abstract. Real environments in which agents operate are inherently dynamic-the environment changes b...
There have been many games developing simulation of soccer games. Many of these games have been desi...
The purpose of this thesis was to design and implement an association football (soccer) match simula...
In this TDP we describe a new tool created for testing the strategy layer of our soccer playing agen...
Soccer simulation is an effort to motivate researchers and practitioners to do artificial and roboti...
In H. Coelho and B. Espinasse (Eds.), Proceedings of 5th Workshop on Agent-Based Simulation, pp. 127...
International audienceIn this paper, we consider the problem of modeling complex systems at several ...
Soccer simulation league is one of the founding leagues of RoboCup. In this paper we discuss the pas...
In this paper we argue how agent based simulation constitutes a new paradigm for the study and chara...
Physically realistic simulated environments are powerful platforms for enabling measurable, replicab...
In this paper we present DIVAs 4.0, a framework that sup-ports the development of large-scale agent-...
Summary. This paper presents the current efforts and ideas of members in the RoboCup Simulation and ...
The first part of presented work contains a description of the technological structure of the web ap...
Abstract. Our last years Soccer Simulation team AT Humboldt 2003 was mainly designed as a research t...
This work describes a design of an agent model for robotic soccer based on the DEVS formalism. There...
Abstract. Real environments in which agents operate are inherently dynamic-the environment changes b...
There have been many games developing simulation of soccer games. Many of these games have been desi...
The purpose of this thesis was to design and implement an association football (soccer) match simula...
In this TDP we describe a new tool created for testing the strategy layer of our soccer playing agen...
Soccer simulation is an effort to motivate researchers and practitioners to do artificial and roboti...
In H. Coelho and B. Espinasse (Eds.), Proceedings of 5th Workshop on Agent-Based Simulation, pp. 127...
International audienceIn this paper, we consider the problem of modeling complex systems at several ...
Soccer simulation league is one of the founding leagues of RoboCup. In this paper we discuss the pas...
In this paper we argue how agent based simulation constitutes a new paradigm for the study and chara...
Physically realistic simulated environments are powerful platforms for enabling measurable, replicab...
In this paper we present DIVAs 4.0, a framework that sup-ports the development of large-scale agent-...
Summary. This paper presents the current efforts and ideas of members in the RoboCup Simulation and ...
The first part of presented work contains a description of the technological structure of the web ap...