Recent developments in digital technology have resulted in the unprecedented uptake of digital technology engagement as a leisure time pursuit across the age span. This has resulted in the speculation that such use of digital technology is responsible for changes in cognition and learning behavior. This study investigated 2 groups of school-aged learners (10—12 years) differentiated by their digital immersions level (n=48), defined by their scores on a leisure time digital immersion questionnaire. The study‘s general aim was to explore cognitive and educational differences between the 2 groups. Each group completed tests of attention and reasoning (verbal and non-verbal) and took part in two educational tasks where their learning behaviors ...
Purpose: In the digital age, web applications work as machines that swallow time rapidly. A new gene...
Through a re-analysis of survey data collected with a sample of 9,731 youth aged 11–17 from 10 Europ...
Digital literacy is the skill of finding, evaluating, consuming, and generating information using di...
Recent developments in digital technology have resulted in the unprecedented uptake of digital techn...
Some researchers claim that digital natives are endowed with greater cognitive abilities than digita...
It is important that educators understand the effect of digital immersion on their learners, especia...
In the past 20 years, there has been a surge in daily technology use. Concurrently, there have been ...
This Master's Thesis presents digital technology, its division, the advantages and disadvantages, wh...
Departing from the view that the digital divide is a technical issue, the EDC Center for Children an...
The lives of young people in the United States are unquestionably media-saturated. Children increasi...
As technology becomes more pervasive in our daily lives, concern is growing about the effects this m...
Although digital media usage is prevalent among middle school students, the safety of digital media-...
The digital environment can pose health risks through exposure to unhealthy content. Yet, little is ...
Τhis report presents the major findings from work package 4 focusing on the area concerning digital ...
Internet technology has been assimilated into children’s educational system on an in-depth level. In...
Purpose: In the digital age, web applications work as machines that swallow time rapidly. A new gene...
Through a re-analysis of survey data collected with a sample of 9,731 youth aged 11–17 from 10 Europ...
Digital literacy is the skill of finding, evaluating, consuming, and generating information using di...
Recent developments in digital technology have resulted in the unprecedented uptake of digital techn...
Some researchers claim that digital natives are endowed with greater cognitive abilities than digita...
It is important that educators understand the effect of digital immersion on their learners, especia...
In the past 20 years, there has been a surge in daily technology use. Concurrently, there have been ...
This Master's Thesis presents digital technology, its division, the advantages and disadvantages, wh...
Departing from the view that the digital divide is a technical issue, the EDC Center for Children an...
The lives of young people in the United States are unquestionably media-saturated. Children increasi...
As technology becomes more pervasive in our daily lives, concern is growing about the effects this m...
Although digital media usage is prevalent among middle school students, the safety of digital media-...
The digital environment can pose health risks through exposure to unhealthy content. Yet, little is ...
Τhis report presents the major findings from work package 4 focusing on the area concerning digital ...
Internet technology has been assimilated into children’s educational system on an in-depth level. In...
Purpose: In the digital age, web applications work as machines that swallow time rapidly. A new gene...
Through a re-analysis of survey data collected with a sample of 9,731 youth aged 11–17 from 10 Europ...
Digital literacy is the skill of finding, evaluating, consuming, and generating information using di...