Three datasets for three experiments in virtual reality: (1) 40 participants, distance trisection task; (2) 20 participants, binocular size constancy task; (3) 20 participants, monocular and biocular size constancy task. The data includes the participant number, condition, virtual distances of the stimuli, as well as either the distance settings or the size settings
Two sets of data from one experiment. Separated by the environment - Sparse and Cluttered. Columns a...
The experience in virtual reality (VR) is unique, in that observers are in a real-world location whi...
Virtual reality has become a popular means to study human behavior in a wide range of settings, incl...
Cue combination rules have often been applied to the perception of surface shape but not to judgemen...
AbstractAn accurate perception of the distance between an object and a nearby surface can increase ...
22nd IEEE Virtual Reality Conference (VR), Arles, FRANCE, MAR 23-27, 2015International audienceVirtu...
In the last years, many experiments about distance perception in virtual environments (VEs) have bee...
A total of 40 participants took part in this constancy task: 20 used the Oculus Rift and 20 used the...
Abstract—Depth perception is one of the key issues in virtual reality. Many questions within this ar...
Cue combination rules have often been applied to the perception of surface shape but not to judgemen...
With the increase in popularity of consumer virtual reality headsets, for research and other applica...
An accurate perception of the distance between an object and a nearby surface can increase a viewer’...
Two experiments explored four factors that may influence people's judgments of exocentric (inte...
International audienceIt is reported in the literature that distances fromthe observer are underesti...
People underestimate egocentric distances in head-mounted display virtual environments, as compared ...
Two sets of data from one experiment. Separated by the environment - Sparse and Cluttered. Columns a...
The experience in virtual reality (VR) is unique, in that observers are in a real-world location whi...
Virtual reality has become a popular means to study human behavior in a wide range of settings, incl...
Cue combination rules have often been applied to the perception of surface shape but not to judgemen...
AbstractAn accurate perception of the distance between an object and a nearby surface can increase ...
22nd IEEE Virtual Reality Conference (VR), Arles, FRANCE, MAR 23-27, 2015International audienceVirtu...
In the last years, many experiments about distance perception in virtual environments (VEs) have bee...
A total of 40 participants took part in this constancy task: 20 used the Oculus Rift and 20 used the...
Abstract—Depth perception is one of the key issues in virtual reality. Many questions within this ar...
Cue combination rules have often been applied to the perception of surface shape but not to judgemen...
With the increase in popularity of consumer virtual reality headsets, for research and other applica...
An accurate perception of the distance between an object and a nearby surface can increase a viewer’...
Two experiments explored four factors that may influence people's judgments of exocentric (inte...
International audienceIt is reported in the literature that distances fromthe observer are underesti...
People underestimate egocentric distances in head-mounted display virtual environments, as compared ...
Two sets of data from one experiment. Separated by the environment - Sparse and Cluttered. Columns a...
The experience in virtual reality (VR) is unique, in that observers are in a real-world location whi...
Virtual reality has become a popular means to study human behavior in a wide range of settings, incl...