In this paper, we address the introduction of Virtual Reality (VR) tools to the education of industrial design (ID) university students. We present three cases of how we have introduced VR technology in different courses of the industrial design curriculum at the University of Lapland, Finland. As the first example (Case I), we introduced a VR simulation as an empathetic design tool to simulate visual disabilities. The second example (Case II) is reported from a course where students created concepts for a head mounted display (HMD) AR application in smart buildings, and tried out interaction with a HMD VR application. In the third example (Case III), VR was used as a display environment to exhibit students’ 3D industrial design concept mod...
This paper addresses an articulated vision of Virtual Reality, which lends itself to design collabor...
The paper describes the implementation of “immersive simulation studios ” at Ball State University a...
This paper addresses an articulated vision of Virtual Reality, which lends itself to design collabor...
ABSTRACT – This paper presents findings from a project for introducing virtual reality (VR) technolo...
Copyright 2022 The Authors. Using new and emerging technologies in education can increase student en...
Nowadays, the different computer tools available enable designers to create complex industrial proto...
VR (Virtual Reality) technology has been applied to teaching/learning in many contexts. Our interest...
The promise of Virtual Reality in design environments is to facilitate the interaction with digital ...
This paper presents a new approach for delivering the project component in introductory engineering ...
Virtual worlds are 3D simulated environments which are shared with multi-users simultaneously via av...
Since 1991 Virtual Reality has been used in student projects in the Building Information Technology ...
In this paper, the research team will discuss the lessons learned from the design of a new Introduct...
With the advent of computer technology, Virtual Reality (VR) became an integral part of design stud...
Education needs to change working life in order to improve and ensure the latest technology has been...
The Design Systems group of the Eindhoven University of Technology started a new kind of design stud...
This paper addresses an articulated vision of Virtual Reality, which lends itself to design collabor...
The paper describes the implementation of “immersive simulation studios ” at Ball State University a...
This paper addresses an articulated vision of Virtual Reality, which lends itself to design collabor...
ABSTRACT – This paper presents findings from a project for introducing virtual reality (VR) technolo...
Copyright 2022 The Authors. Using new and emerging technologies in education can increase student en...
Nowadays, the different computer tools available enable designers to create complex industrial proto...
VR (Virtual Reality) technology has been applied to teaching/learning in many contexts. Our interest...
The promise of Virtual Reality in design environments is to facilitate the interaction with digital ...
This paper presents a new approach for delivering the project component in introductory engineering ...
Virtual worlds are 3D simulated environments which are shared with multi-users simultaneously via av...
Since 1991 Virtual Reality has been used in student projects in the Building Information Technology ...
In this paper, the research team will discuss the lessons learned from the design of a new Introduct...
With the advent of computer technology, Virtual Reality (VR) became an integral part of design stud...
Education needs to change working life in order to improve and ensure the latest technology has been...
The Design Systems group of the Eindhoven University of Technology started a new kind of design stud...
This paper addresses an articulated vision of Virtual Reality, which lends itself to design collabor...
The paper describes the implementation of “immersive simulation studios ” at Ball State University a...
This paper addresses an articulated vision of Virtual Reality, which lends itself to design collabor...