With the rapid evolution in computer technology, there’s an augmented need to eminently dedicate attention to the computer-aided interaction, including crucial design aspects, implementing and evaluating the interfaces that provide this type of communication. Various techniques for human-computer interaction have been used, commencing with keyboards, printers, moving on with gesture interaction, speech interaction, touch screens, eye gaze tracking and many more. Most of these techniques are still analyzed and examined if they could ensure an ease at performing given tasks, such as moving the mouse cursor, selecting menus, moving or dragging objects on the computer screen, thus helping users with disadvantages to interact with the workstatio...
In this paper we present some solutions we have devised to improve eye pointing in ordinary PC use. ...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
Koesling H, Zöllner M, Sichelschmidt L, Ritter H. With a flick of the eye: Assessing gaze-controlled...
Motor and communication disabilities are common conditions that may implicate restrictions in daily ...
This paper briefly discusses eye tracking technology with regard to technical constraints and applic...
The eye has a lot of communicative power. Eye tracking is a process for measuring eye position and m...
Eye tracking applications can be considered under two points of view: in the former the eye tracker ...
Advances in eye-tracking technology have led to better human-computer interaction, and involve contr...
With a growing number of computer devices around us, and the increasing time we spend for interactin...
The eye has a lot of communicative power. Eye tracking is a process for measuring eye position and m...
The development of cheaper eye trackers and open source software for eye tracking and gaze interacti...
The eye has a lot of communicative power. Eye tracking is a process for measuring eye position and m...
International audienceWhile the mouse is the main input device for interacting with diffe...
Tracking the gaze of a person has been possible for several decades. Until recently, it was mostly d...
Eye tracking technology has become one of the most popular techniques within the human and computer ...
In this paper we present some solutions we have devised to improve eye pointing in ordinary PC use. ...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
Koesling H, Zöllner M, Sichelschmidt L, Ritter H. With a flick of the eye: Assessing gaze-controlled...
Motor and communication disabilities are common conditions that may implicate restrictions in daily ...
This paper briefly discusses eye tracking technology with regard to technical constraints and applic...
The eye has a lot of communicative power. Eye tracking is a process for measuring eye position and m...
Eye tracking applications can be considered under two points of view: in the former the eye tracker ...
Advances in eye-tracking technology have led to better human-computer interaction, and involve contr...
With a growing number of computer devices around us, and the increasing time we spend for interactin...
The eye has a lot of communicative power. Eye tracking is a process for measuring eye position and m...
The development of cheaper eye trackers and open source software for eye tracking and gaze interacti...
The eye has a lot of communicative power. Eye tracking is a process for measuring eye position and m...
International audienceWhile the mouse is the main input device for interacting with diffe...
Tracking the gaze of a person has been possible for several decades. Until recently, it was mostly d...
Eye tracking technology has become one of the most popular techniques within the human and computer ...
In this paper we present some solutions we have devised to improve eye pointing in ordinary PC use. ...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
Koesling H, Zöllner M, Sichelschmidt L, Ritter H. With a flick of the eye: Assessing gaze-controlled...