The availability of mobile phones enhanced with different sensors increased the possibility of using the mobile devices in various applications in ubiquitous computing. Mobile phones can be used as interaction device with other devices such as large projected displays. In this paper we propose a design of a cell phone pointing interface based on its embedded accelerometer sensor for interaction with large projector based displays. The main idea is to use a simple hand gestures for pointing to a certain point, for object selection, for object movement or for drawing various forms on large display screen. Rigorous and systematic evaluation of the proposed interface has been conducted and its efficiency has been experimentally evaluated on var...
Inherent obstacles in current mobile applications are the limited input and output capabilities of m...
In the past, the design of gesture-based interfaces has focused on issues of gesture recognition wit...
This article outlines two techniques that allow the mobile phone to be used as a pointing device for...
In this work a pointing interface based on human gestures using a mobile phone accelerometer for int...
This article outlines two techniques that allow the mobile phone to be used as a pointing device for...
Part 1: Long and Short Papers (Continued)International audienceLarge screens or projections in publi...
Abstract — The most widely used mode of human computer interaction, keyboard and mouse, restrict the...
The original publication is available at www.springerlink.comIn the ubiquitous computing environment...
Mobile computing is moving towards continuous Internet con-nectivity including always-on connection ...
Many mobile devices embed nowadays inertial sensors. This enables new forms of human-computer intera...
Abstract: To overcome limitations of small screens and to provide intuitive ways of interacting with...
A ubiquitous input mechanism utilizing gesture recognition techniques on a mobile phone is presented...
Part 15: Mobile Interaction DesignInternational audienceMany different mobile phone-based distal poi...
Figure 1: The evolution of the SurfacePhone design. Starting with design sketches (a, b) over concep...
International audienceMobile phones are becoming a kind of must-have portable devices for people. Th...
Inherent obstacles in current mobile applications are the limited input and output capabilities of m...
In the past, the design of gesture-based interfaces has focused on issues of gesture recognition wit...
This article outlines two techniques that allow the mobile phone to be used as a pointing device for...
In this work a pointing interface based on human gestures using a mobile phone accelerometer for int...
This article outlines two techniques that allow the mobile phone to be used as a pointing device for...
Part 1: Long and Short Papers (Continued)International audienceLarge screens or projections in publi...
Abstract — The most widely used mode of human computer interaction, keyboard and mouse, restrict the...
The original publication is available at www.springerlink.comIn the ubiquitous computing environment...
Mobile computing is moving towards continuous Internet con-nectivity including always-on connection ...
Many mobile devices embed nowadays inertial sensors. This enables new forms of human-computer intera...
Abstract: To overcome limitations of small screens and to provide intuitive ways of interacting with...
A ubiquitous input mechanism utilizing gesture recognition techniques on a mobile phone is presented...
Part 15: Mobile Interaction DesignInternational audienceMany different mobile phone-based distal poi...
Figure 1: The evolution of the SurfacePhone design. Starting with design sketches (a, b) over concep...
International audienceMobile phones are becoming a kind of must-have portable devices for people. Th...
Inherent obstacles in current mobile applications are the limited input and output capabilities of m...
In the past, the design of gesture-based interfaces has focused on issues of gesture recognition wit...
This article outlines two techniques that allow the mobile phone to be used as a pointing device for...