Ever since man invented writing he has used text to store and distribute his thoughts. With the advent of computers and the Internet the delivery of these messages has become almost instant. Textual conversations can now be had regardless of location or distance. Advances in computational power for 3D graphics are enabling Virtual Environments(VE) within which users can become increasingly more immersed. By opening these environments to other users such as initially through sharing these text conversations channels, we aim to extend the immersed experience into an online virtual community. This paper examines work that brings textual communications into the VE, enabling interaction between the real and virtual worlds
Abstract: A key prerequisite for effective team collaboration concerns the team members ’ knowledge ...
Virtual Environments (VE) are increasingly offered as environments for design. Using VE to visualize...
Shared virtual worlds are innovative applications where several users, represented by Avatars, simul...
This paper documents a study done considering Virtual Reality (VR) as a spatial representational con...
While the textual chat is a highly popular tool for various kinds of social interactions, its extens...
The proposed paper outlines research findings in the field of generative design of visual virtual ch...
This volume addresses virtual reality (VR) -- a tantalizing communication medium whose essence chall...
Virtual environments are seen as the next communication metaphor, whether on the desktop or in a dis...
This paper reports on ongoing research of various aspects of multi-modal interactions in a Virtual R...
Virtual reality's (VR) final destination may well be as a multipurpose com-munication medium-a ...
Today, virtual reality and immersive environments are lines of research which can be applied to nume...
Virtual Environments (VE) are increasingly offered as environments for design. Using VE to visualize...
In this chapter we discuss our research on multimodal interaction in a virtual environment. The envi...
In this chapter we consider the role virtual conferencing has to play in realising a successful Inha...
In recent years many systems for distance learning have been developed. Even though students have ac...
Abstract: A key prerequisite for effective team collaboration concerns the team members ’ knowledge ...
Virtual Environments (VE) are increasingly offered as environments for design. Using VE to visualize...
Shared virtual worlds are innovative applications where several users, represented by Avatars, simul...
This paper documents a study done considering Virtual Reality (VR) as a spatial representational con...
While the textual chat is a highly popular tool for various kinds of social interactions, its extens...
The proposed paper outlines research findings in the field of generative design of visual virtual ch...
This volume addresses virtual reality (VR) -- a tantalizing communication medium whose essence chall...
Virtual environments are seen as the next communication metaphor, whether on the desktop or in a dis...
This paper reports on ongoing research of various aspects of multi-modal interactions in a Virtual R...
Virtual reality's (VR) final destination may well be as a multipurpose com-munication medium-a ...
Today, virtual reality and immersive environments are lines of research which can be applied to nume...
Virtual Environments (VE) are increasingly offered as environments for design. Using VE to visualize...
In this chapter we discuss our research on multimodal interaction in a virtual environment. The envi...
In this chapter we consider the role virtual conferencing has to play in realising a successful Inha...
In recent years many systems for distance learning have been developed. Even though students have ac...
Abstract: A key prerequisite for effective team collaboration concerns the team members ’ knowledge ...
Virtual Environments (VE) are increasingly offered as environments for design. Using VE to visualize...
Shared virtual worlds are innovative applications where several users, represented by Avatars, simul...