Recent works have shown how realistic talking face images can be obtained under the supervision of geometry guidance, e.g., facial landmark or boundary. To alleviate the demand for manual annotations, in this paper, we propose a novel self-supervised hybrid model (DAE-GAN) that learns how to reenact face naturally given large amounts of unlabeled videos. Our approach combines two deforming autoencoders with the latest advances in the conditional generation. On the one hand, we adopt the deforming autoencoder to disentangle identity and pose representations. A strong prior in talking face videos is that each frame can be encoded as two parts: one for video-specific identity and the other for various poses. Inspired by that, we utilize a mult...
In this paper we address the problem of neural face reenactment, where, given a pair of a source and...
Recent face reenactment paradigm involves estimating an optical flow to warp the source image or its...
We present new techniques for creating photorealistic textured 3D facial models from photographs of ...
We propose an image-based, facial reenactment system that replaces the face of an actor in an existi...
To enable realistic shape (e.g. pose and expression) transfer, existing face reenactment methods rel...
Photorealistic and semantically controllable digital models of human faces are important for a wide ...
Face reenactment and reconstruction benefit various applications in self-media, VR, etc. Recent face...
This paper presents a method for photo-realistic animation that can be applied to any face shown in ...
Most 3D face reconstruction methods rely on 3D morphable models, which disentangle the space of faci...
The recent advance in generative adversarial networks has shown promising results in solving the pr...
This paper presents a method for photo-realistic animation of any face shown in a single image or a ...
In this paper, we present our method for neural face reenactment, called HyperReenact, that aims to ...
One-shot face re-enactment is a challenging task due to the identity mismatch between source and dri...
This paper presents a method for photo-realistic animation that can be applied to any face shown in ...
In this paper, we present our framework for neural face/head reenactment whose goal is to transfer t...
In this paper we address the problem of neural face reenactment, where, given a pair of a source and...
Recent face reenactment paradigm involves estimating an optical flow to warp the source image or its...
We present new techniques for creating photorealistic textured 3D facial models from photographs of ...
We propose an image-based, facial reenactment system that replaces the face of an actor in an existi...
To enable realistic shape (e.g. pose and expression) transfer, existing face reenactment methods rel...
Photorealistic and semantically controllable digital models of human faces are important for a wide ...
Face reenactment and reconstruction benefit various applications in self-media, VR, etc. Recent face...
This paper presents a method for photo-realistic animation that can be applied to any face shown in ...
Most 3D face reconstruction methods rely on 3D morphable models, which disentangle the space of faci...
The recent advance in generative adversarial networks has shown promising results in solving the pr...
This paper presents a method for photo-realistic animation of any face shown in a single image or a ...
In this paper, we present our method for neural face reenactment, called HyperReenact, that aims to ...
One-shot face re-enactment is a challenging task due to the identity mismatch between source and dri...
This paper presents a method for photo-realistic animation that can be applied to any face shown in ...
In this paper, we present our framework for neural face/head reenactment whose goal is to transfer t...
In this paper we address the problem of neural face reenactment, where, given a pair of a source and...
Recent face reenactment paradigm involves estimating an optical flow to warp the source image or its...
We present new techniques for creating photorealistic textured 3D facial models from photographs of ...