In this work, we tackle the problem of estimating 3D human pose in camera space from a monocular image. First, we propose to use densely-generated limb depth maps to ease the learning of body joints depth, which are well aligned with image cues. Then, we design a lifting module from 2D pixel coordinates to 3D camera coordinates which explicitly takes the depth values as inputs, and is aligned with camera perspective projection model. We show our method achieves superior performance on large-scale 3D pose datasets Human3.6M and MPI-INF-3DHP, and sets the new state-of-the-art
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
In this work, we tackle the problem of estimating 3D human pose in camera space from a monocular ima...
Many real-world applications require the estimation of human body joints for higher-level tasks as, ...
International audience3D human pose estimation is frequently seen as the task of estimating 3D poses...
International audience3D human pose estimation is frequently seen as the task of estimating 3D poses...
(Invited Paper- CVPR 2011 special issue) Abstract—We describe two new approaches to human pose estim...
We present a novel approach to 2D and 3D human pose estimation in monocular images by building on an...
We present a novel approach to 2D and 3D human pose estimation in monocular images by building on an...
We present a novel approach to 2D and 3D human pose estimation in monocular images by building on an...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
Most 3D pose estimators only estimate egocentric coordinates where the body is centred at the origin...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
In this work, we tackle the problem of estimating 3D human pose in camera space from a monocular ima...
Many real-world applications require the estimation of human body joints for higher-level tasks as, ...
International audience3D human pose estimation is frequently seen as the task of estimating 3D poses...
International audience3D human pose estimation is frequently seen as the task of estimating 3D poses...
(Invited Paper- CVPR 2011 special issue) Abstract—We describe two new approaches to human pose estim...
We present a novel approach to 2D and 3D human pose estimation in monocular images by building on an...
We present a novel approach to 2D and 3D human pose estimation in monocular images by building on an...
We present a novel approach to 2D and 3D human pose estimation in monocular images by building on an...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
Most 3D pose estimators only estimate egocentric coordinates where the body is centred at the origin...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...