Many sequence-to-sequence dialogue models tend to generate safe, uninformative responses. There have been various useful efforts on trying to eliminate them. However, these approaches either improve decoding algorithms during inference, rely on hand-crafted features, or employ complex models. In our work, we build dialogue models that are dynamically aware of what utterances or tokens are dull without any feature-engineering. Specifically, we start with a simple yet effective automatic metric, AvgOut, which calculates the average output probability distribution of all time steps on the decoder side during training. This metric directly estimates which tokens are more likely to be generated, thus making it a faithful evaluation of the model ...
To train a statistical spoken dialogue system (SDS) it is essential that an accurate method for meas...
This paper presents a novel algorithm for learning parameters in statistical dialogue systems which ...
The performance of adversarial dialogue generation models relies on the quality of the reward signal...
Despite important progress, conversational systems often generate dialogues that sound unnatural to ...
We present a dialogue generation model that directly captures the variability in possible responses ...
The sequence-to-sequence model is a widely used model for dialogue response generators, but it tends...
Despite the recent success of large-scale language models on various downstream NLP tasks, the repet...
Neural conversational dialogue agents often produce uninteresting, broad responses, such as “Yes” or...
Reinforcement techniques have been successfully used to maximise the expected cumulative reward of s...
This paper introduces an adversarial method to stress-test trained metrics for the evaluation of con...
Most previous work on trainable language generation has focused on two paradigms: (a) using a statis...
ACM IUI (Intelligent User Interfaces), Tokyo, Japan, 07-11 March 2018Quality of conversational agent...
Despite important progress, conversational systems often generate dialogues that sound unnatural to ...
We study response generation for open domain conversation in chatbots. Existing methods assume that ...
This paper presents a novel algorithm for learning parameters in statistical dialogue systems which ...
To train a statistical spoken dialogue system (SDS) it is essential that an accurate method for meas...
This paper presents a novel algorithm for learning parameters in statistical dialogue systems which ...
The performance of adversarial dialogue generation models relies on the quality of the reward signal...
Despite important progress, conversational systems often generate dialogues that sound unnatural to ...
We present a dialogue generation model that directly captures the variability in possible responses ...
The sequence-to-sequence model is a widely used model for dialogue response generators, but it tends...
Despite the recent success of large-scale language models on various downstream NLP tasks, the repet...
Neural conversational dialogue agents often produce uninteresting, broad responses, such as “Yes” or...
Reinforcement techniques have been successfully used to maximise the expected cumulative reward of s...
This paper introduces an adversarial method to stress-test trained metrics for the evaluation of con...
Most previous work on trainable language generation has focused on two paradigms: (a) using a statis...
ACM IUI (Intelligent User Interfaces), Tokyo, Japan, 07-11 March 2018Quality of conversational agent...
Despite important progress, conversational systems often generate dialogues that sound unnatural to ...
We study response generation for open domain conversation in chatbots. Existing methods assume that ...
This paper presents a novel algorithm for learning parameters in statistical dialogue systems which ...
To train a statistical spoken dialogue system (SDS) it is essential that an accurate method for meas...
This paper presents a novel algorithm for learning parameters in statistical dialogue systems which ...
The performance of adversarial dialogue generation models relies on the quality of the reward signal...