This chapter discusses a top-down approach to modelling soccer knowledge, as it can be found in soccer theory books. The goal is to model soccer strategies and tactics in a way that they are usable for multiple robotic soccer leagues in the RoboCup. We investigate if and how soccer theory can be formalized such that specification and execution are possible. The advantage is clear: theory abstracts from hardware and from specific situations in different leagues. We introduce basic primitives compliant with the terminology known in soccer theory, discuss an example on an abstract level and formalize it. The formalization of soccer presented here is appealing. It goes beyond the behaviour specification of soccer playing robots. For sports scie...