Comedy narratives present us with flawed characters who make disastrous choices with enjoyable and mechanical regularity. The comic character is an exaggeration of the human personality and Silvan Tomkins’s Affect theory provides a useful model to describe the workings of the comic form. Of particular interest is his model of the hypothetical robot, the flawed automata that lends itself to Henri Bergson’s sense of the mechanical or rigidity in comic behaviour. Affect is the overlooked dimension of comic effect and this paper uses Affect theory to examine the comic personality and how its construction limits Affective responses to protect characters from suffering and engender positive Affective responses, the comic effect, in the viewer and...
Using an award-winning comedy duo of artificial intelligence agents as a case study, this paper argu...
We developed an encompassing theory that explains how readers of fiction and spectators of motion pi...
We discuss robotic art, emotion in robotic art, and compassion in the philoso- phy of art. We discus...
This thesis examines the operating principles of comedy narratives across literary and screen forms ...
Mainstream comics theory suggests that comics and animated cartoons have a universal appeal, due lar...
Bergson’s concept of ‘mechanical inelasticity’ from Laughter (1900) has become a staple of comic the...
Within both popular media and (some) scientific contexts, affective and ‘emotional’ machines are ass...
Comics have been used as a programming tool for agents, giving them instructions on how to act. In t...
Bergson’s concept of ‘mechanical inelasticity’ from his influential essay Laughter (1900, 2010, 5) r...
The uncanny valley theory is an idea pioneered by Masahiro Mori in 1970 in relation to the psycholo...
The human mind, along with the cognitive faculties of consciousness, language, memory, and imaginati...
The companionship robots are they susceptible to bring an affective look? The term robot comes from ...
What is a comic? The simple answer states that a comic is a drawn story that is picture- rather than...
A field of theory and research is evolving around the question highlighted in the Uncanny Valley Hyp...
This article explores the ways in which robots’ behaviours are designed and curated to elicit reacti...
Using an award-winning comedy duo of artificial intelligence agents as a case study, this paper argu...
We developed an encompassing theory that explains how readers of fiction and spectators of motion pi...
We discuss robotic art, emotion in robotic art, and compassion in the philoso- phy of art. We discus...
This thesis examines the operating principles of comedy narratives across literary and screen forms ...
Mainstream comics theory suggests that comics and animated cartoons have a universal appeal, due lar...
Bergson’s concept of ‘mechanical inelasticity’ from Laughter (1900) has become a staple of comic the...
Within both popular media and (some) scientific contexts, affective and ‘emotional’ machines are ass...
Comics have been used as a programming tool for agents, giving them instructions on how to act. In t...
Bergson’s concept of ‘mechanical inelasticity’ from his influential essay Laughter (1900, 2010, 5) r...
The uncanny valley theory is an idea pioneered by Masahiro Mori in 1970 in relation to the psycholo...
The human mind, along with the cognitive faculties of consciousness, language, memory, and imaginati...
The companionship robots are they susceptible to bring an affective look? The term robot comes from ...
What is a comic? The simple answer states that a comic is a drawn story that is picture- rather than...
A field of theory and research is evolving around the question highlighted in the Uncanny Valley Hyp...
This article explores the ways in which robots’ behaviours are designed and curated to elicit reacti...
Using an award-winning comedy duo of artificial intelligence agents as a case study, this paper argu...
We developed an encompassing theory that explains how readers of fiction and spectators of motion pi...
We discuss robotic art, emotion in robotic art, and compassion in the philoso- phy of art. We discus...