Introduced in 2005 as a new AI Challenge and Competition, general game playing has quickly evolved into an established research area. More recently it is also gaining popularity as a useful addition to AI curricula at universities around the world. The first part of this paper will survey the research landscape of general game playing, which covers a broad range of classic AI topics, including knowledge representation, search, planning and learning. The second part will argue that general game playing provides a unique approach to teaching a number of different topics such as problem solving by search, logic, logic programming and planning. The inherent competitive aspect also can be used as a great motivator for students to design and impl...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
This paper reports about teaching Artificial Intelligence (AI) by applying the experiential approach...
General game players are computer systems able to play strategy games based solely on formal game de...
The goal of General Game Playing (GGP) has been to develop computer programs that can perform well a...
Arguably the grand goal of artificial intelligence research is to produce machines with general int...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
Recent years have seen increasing interest in AI from outside the AI community. This is partly due t...
Game playing is a relatively interesting task in the field of artificial intelligence in these days....
This paper addresses the role of Artificial Intelligence (AI) in a variety of game genres. Every gam...
Computer programs now play many board games as well or better than the most expert humans. Human pla...
Game playing programming assignments can provide useful hands-on learning experiences for teaching s...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
Copyright © 2015 Maciej Świechowski et al. This is an open access article distributed under the Cre...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
This paper reports about teaching Artificial Intelligence (AI) by applying the experiential approach...
General game players are computer systems able to play strategy games based solely on formal game de...
The goal of General Game Playing (GGP) has been to develop computer programs that can perform well a...
Arguably the grand goal of artificial intelligence research is to produce machines with general int...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
Recent years have seen increasing interest in AI from outside the AI community. This is partly due t...
Game playing is a relatively interesting task in the field of artificial intelligence in these days....
This paper addresses the role of Artificial Intelligence (AI) in a variety of game genres. Every gam...
Computer programs now play many board games as well or better than the most expert humans. Human pla...
Game playing programming assignments can provide useful hands-on learning experiences for teaching s...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
Copyright © 2015 Maciej Świechowski et al. This is an open access article distributed under the Cre...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...